Stormalisk
Empress of Light
I have been fiddling with making an item to place the natural version of dungeon walls.
My item is working, but I think it is still placing player placed versions of dungeon walls as no dungeon guardians have come to ruin my testing yet. (testing on a world with no skeletron defeated)
My item is working, but I think it is still placing player placed versions of dungeon walls as no dungeon guardians have come to ruin my testing yet. (testing on a world with no skeletron defeated)
Code:
using Terraria;
using Terraria.ID;
using Terraria.ModLoader;
namespace BetterBoneWelder.Items.Placeable
{
public class BlueDungeonBrickNatural : ModItem
{
public override void SetStaticDefaults()
{
DisplayName.SetDefault("Cursed Blue Dungeon Brick");
}
public override void SetDefaults()
{
item.width = 12;
item.height = 12;
item.useTime = 15;
item.useAnimation = 10;
item.useStyle = 1;
item.value = 50;
item.UseSound = SoundID.Item1;
item.autoReuse = true;
item.consumable = true;
item.createWall = (WallID.BlueDungeonUnsafe);
item.maxStack = 999;
}
public override void AddRecipes()
{
ModRecipe recipe = new ModRecipe(mod);
recipe.AddIngredient(ItemID.BlueBrick);
recipe.AddTile(TileID.BoneWelder);
recipe.SetResult (mod.ItemType("BlueDungeonBrickNatural"), 4);
recipe.AddRecipe();
}
}
}