SK_Jynx
Terrarian
About Modern Firearms
Modern firearms seeks to add real world firearms to Terraria. The guns currently available in Terraria don't sound, or feel very satisfying in my opinion. This aims to rectify this by adding plenty of high quality firearms with robust sound effects and custom ammo.
This mod has been balanced for vanilla hardmode. I can't guarantee how they will hold up against other modded weapons, or other modded enemies. However, they will constantly be updated and rebalanced as best as I can!
Currently available weapons: 25
Pistols
Glock 17 - Desert Eagle - S&W 500 - Beretta 92FS - Colt M1911
Shotguns
Benelli M3 Super - AA-12 - Double Barrel - Sawed Off
Snipers & DMRs
M24 - AWP - M1 Garand - PSG-1 -
Rifles
AK-47 - M16A3 - FAMAS - Steyr AUG - BAR
SMGs
Heckler & Koch MP5 Compact - Thompson SMG - Heckler & Koch UMP - FN P90 - MP40
Heavy weapons/LMGs
M61 Vulcan - M249
Additions:
Fixes:
Tweaks:
- Added M249
- Added M61 Vulcan
- Added P90
- Added MP40
- Added Gunmetal Ingot [Material]
- Added Gunpowder [Material]
- Added Gun components [Material]
- New crafting system for guns/ammo. Will be balanced and adjusted later on.
- Weapons now can be used only made in hardmode (Arms Dealer sells everything you need)
- Arms Dealer now sells Gunmetal Ingot, Gunpowder, and Gun Components
Fixes:
- Bug fixes
Tweaks:
- All ammo now stacks to 999 (9999 for 20mm)
- Ammo is now crafted with Gunpowder & Empty Shells
- Weapons are now crafted via Gunmetal Ingots + Gun Components
- Debug Ammo Crate removed from game
Additions:
Fixes:
Tweaks:
- Added Double Barrel shotgun
- Added Browning Automatic Rifle (BAR)
- Added Colt M1911
- Added Sawed off
- Added Steyr AUG
- Added UMP
Fixes:
- Random bug fixes
- Adjusted weapons to be better held & scaled
Tweaks:
- S&W500: Damage increased from 202 to 224, bullet speed increased, weapon size increased
- M3 Super: UseTime reduced to 75 from 80
- Thompson: UseTime increased to 6 from 5
- Glock 17 has an alternate fire now. Right click for burst fire
- Adjusted AA-12 sprite & damage Increased from 24 to 39
- Adjusted M16A3 sprite
- Adjusted MP5 compact sprite, decreased use time to 4 from 5, increased damage to 29 from 23
- Adjust Desert Eagle sprite
Additions:
Fixes:
Tweaks:
- Added Beretta 92FS
- Added AA-12
- Added M1 Garand
- Added PSG-1
- Added debug ammo crate
- Added .30-06 ammo type
Fixes:
- 7.62x51 now has the correct naming scheme
Tweaks:
- S&W500 damage increased from 175 to 202
- AWP damage increased from 380 to 440
- Several ammo boxes had their stack count increased
- Added Github repository for Mod Browser
- Updated build.txt to reduce filesize on unused files
- Added Thompson SMG
- Added FAMAS
- Added MP5 compact
- Added .45 ACP round ammo boxes
- Rebalanced S&W500
- Working initial public release
- Adjust and improve sprites for consistency [IN PROGRESS]
- Bullet impact effects
- NPC to sell weapons/weapon parts [Hiatus]
- Shells being ejected upon firing [IN PROGRESS]
- Muzzle flashes
- Magazine system/reloading [IN PROGRESS]
- Aiming down sight (Potentially)
- Custom ammo crafting. (Empty shells will be crafted out of metals, and a specific shell will be required)
- Custom ammo varients, explosive tip, FMJ, hollow point etc. [IN PROGRESS]
Github repository for Mod Browser [COMPLETED]
Shoutouts to the TModLoader Discord for continuously being incredibly helpful and informative.
Download: v0.3.2.1 is available on the Mod Browser
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