muovd🌳
Official Terrarian
We can all agree that waiting for the plantera bulb after the mech bosses is very boring and weird. There is pretty much nothing you can do at this point, besides the tier 2 old ones army, which is pretty useless considering the awful drops. Buffing the old ones army drops is something for another thread.
The progression in terraria in hardmode now consist of mining (or fishing, but that is painful) for the hardmode ores:
Hardmode ore balancing
Starting off your hardmode world by doing the same thing every time. Smash all the altars and die to wraiths. Mine the first tier of ore. Make the first tier ore pickaxe. Mine the second tier ore. Make the second tier pickaxe and anvil. Mine the third tier ore. Make the third tier pickaxe and forge. There is no reason to make Cobalt or Mythril weapons or armor, as you will only make the next tier pickaxe and make the last tier armor. This can be fixed like how calamity does it, but an easier way would be to give a reason to make the first 2 tiers of armor. This can be done by giving cobalt and mythril a unique set bonus. The weapons can get the buffs i mentioned in the ore swords weapon balance.
I personally dispise this part of the game, and would wish there was a way to get the mythril anvil and adamantite forge without having to mine or fish for them for 30 hours. A solution for this would be to let Queen slime drop these crafting stations or the materials needed for them. This gives the players that do not need the ore armors a way to get the anvil and forge without having to mine/fish anyway.
After the queen slime, you can fight the mech bosses, which are a fun and action-packed part of progression. Nothing needs to be changed about the mechs themselves.
After the mechs, however, you have to wait a long time for the plantera bulbs and life fruit to spawn. (i know life fruit can be found after one mech, it just makes more sense to be found when you're searching for the bulb)
During the time you have to wait for the bulbs to spawn, there is not a lot to be done.
After plantera, the progression becomes very fast, with a lot being available right now:
The progression in terraria in hardmode now consist of mining (or fishing, but that is painful) for the hardmode ores:
Hardmode ore balancing
Starting off your hardmode world by doing the same thing every time. Smash all the altars and die to wraiths. Mine the first tier of ore. Make the first tier ore pickaxe. Mine the second tier ore. Make the second tier pickaxe and anvil. Mine the third tier ore. Make the third tier pickaxe and forge. There is no reason to make Cobalt or Mythril weapons or armor, as you will only make the next tier pickaxe and make the last tier armor. This can be fixed like how calamity does it, but an easier way would be to give a reason to make the first 2 tiers of armor. This can be done by giving cobalt and mythril a unique set bonus. The weapons can get the buffs i mentioned in the ore swords weapon balance.
I personally dispise this part of the game, and would wish there was a way to get the mythril anvil and adamantite forge without having to mine or fish for them for 30 hours. A solution for this would be to let Queen slime drop these crafting stations or the materials needed for them. This gives the players that do not need the ore armors a way to get the anvil and forge without having to mine/fish anyway.
After the queen slime, you can fight the mech bosses, which are a fun and action-packed part of progression. Nothing needs to be changed about the mechs themselves.
After the mechs, however, you have to wait a long time for the plantera bulbs and life fruit to spawn. (i know life fruit can be found after one mech, it just makes more sense to be found when you're searching for the bulb)
During the time you have to wait for the bulbs to spawn, there is not a lot to be done.
After plantera, the progression becomes very fast, with a lot being available right now:
- The dungeon transforms into the post-plantera dungeon, with the best pre-moonlord mage armor set being available now.
- Biome Keys can now be used to open Biome Chests in the Dungeon
- The Cyborg NPC arrives and moves into an available vacant house, thus allowing the Princess NPC to arrive as well.
- The Traveling Merchant begins selling the Pulse Bow.
- The Truffle begins selling the Autohammer, used to craft Shroomite Bars and upgrade rockets sold by the Cyborg. The best ranged armor set is available now.
- The Witch Doctor begins selling several items related to minion summoning, as well as the Vial of Venom.
- Butchers, Psychos, Nailheads, Deadly Spheres, Dr. Man Flies and Mothrons will start spawning during the Solar Eclipse event.
- The Prismatic Lacewing starts spawning in the surface Hallow, allowing the Empress of Light to be summoned.
- The Pumpkin and Frost moon are available now, with the best summoner armor being available right now as well.