ethanciavo
Terrarian
Now, I'm afraid to talk about this issue on these forums for fear of insulting the community, but I have to talk about this. I was not happy with the beta testing for 1.3. Now, I was not one of the people who was selected to take part in the beta testing for 1.3, but I do know that something deeply wrong must have happened when the community was testing this update. See, I like to play with friends, and so I got a group of friends together to start an expert mode playthrough of 1.3. Over the course of our playthrough, we found one game breaking bug, one fairly large bug, and countless errors with the achievement system. Obviously, the bugginess of the achievement system needs no explanation. 75% of the time, achievements don't register, and when that 25% of the time that you do earn an achievement happens, it will only be given to you, even if the achievement is supposed to be given to all the players on the server. Another somewhat major bug is that the steampunker doesn't sell steampunk wings in singleplayer. This bug may have been fixed by now, but still a bug that shouldn't have been too hard to locate.
However, this next bug is the big one. The showstopper. The impossible. When me and my friends beat the eye of cthulhu for the first time, we were shocked to discover that the eye of cthulhu doesn't drop loot bags unless there is no more than one player nearby. How did the beta "testers" manage to miss such a huge bug? Now, I am aware of the fact that they released an update that fixed this bug, but these bugs are the kinds of bugs that should have been discovered at least a month before the release! When it's time for another major update to roll around, please, re-logic, make sure that these testers are able to do the kind of testing that such a huge update requires.
However, this next bug is the big one. The showstopper. The impossible. When me and my friends beat the eye of cthulhu for the first time, we were shocked to discover that the eye of cthulhu doesn't drop loot bags unless there is no more than one player nearby. How did the beta "testers" manage to miss such a huge bug? Now, I am aware of the fact that they released an update that fixed this bug, but these bugs are the kinds of bugs that should have been discovered at least a month before the release! When it's time for another major update to roll around, please, re-logic, make sure that these testers are able to do the kind of testing that such a huge update requires.