Big Sammich
Duke Fishron
I'm confused. How is this going to solve the problems inherent to mobile Terraria if all platforms get it?
if you don't wanna spend time on building/achievements then try modded there are hundreds of mods with dozens of bosses.I am not a master builder, and I dont want to spend all the time on achievements.
This is kind of getting into circular reasoning...if you don't wanna spend time on building/achievements then try modded there are hundreds of mods with dozens of bosses.
All of us know that buying a PC is not cheap at all, nor is easy to get Steam to work properly and create an account for us (my case), this leads to players often choosing mobile terraria which is VERY limited.
A way to fix this would be what Calamity mod does and add to all platforms a Post-Moon Lord phase, it doesn't need to have that many new bosses or anything, but it would make the game much more fun and maybe it could lead to a Moon Lord revenge as the final boss!
To me, it feels like they made him a complete bullcrap and awfully designed boss and it was okay since "it's the final challenge of the game!!!"He is not an enjoyable final boss to me. It feels like they just made him final boss just so they can stop adding more final bosses over the years.
I do have the pc version on my steam account, but I dont have a pc. When I get it I will play mods eventuallyif you don't wanna spend time on building/achievements then try modded there are hundreds of mods with dozens of bosses.
Same, it doesn't help that golem is easier than plantera too, that makes the problem worse. The golem could be moved to post-mech instead, with the key being crafted with chlorophyte and the 3 souls instead.I'd prefer more polish between Plantera and Golem than more bosses as of right now. It feels way too fast to go to Plantera, to Golem, and then to Cultist, and an extra boss might make that issue even worse
or have a dungeon boss post-plantera and pre-golem required. The hardmode dungeon leads to a TON of events, gear, armored etc. but is always skipped. Even just a simple chest that couldn't be opened before plantera with a temple key inside would workSame, it doesn't help that golem is easier than plantera too, that makes the problem worse. The golem could be moved to post-mech instead, with the key being crafted with chlorophyte and the 3 souls instead.
?nor is easy to get Steam to work properly and create an account for us (my case),