1. For issues you find with the Switch and Console releases, please follow this link and give as much detail as possible. This is the speediest way to get info to Pipeworks and get a hotfix in the works.
    Dismiss Notice

Post-Plantera Dungeon Wheels and Flail Enemies

Discussion in 'NPCs & Enemies' started by SzGamer227, Sep 27, 2014.

  1. SzGamer227

    SzGamer227 Golem

    They were fun enough in the pre-HM Dungeon, so why not have souped-up variants of Blazing Wheels and Spike Balls in the Hardmode Dungeon? What I'm suggesting here is to have three new, harder variants of each that spawn in different areas of the Dungeon. One for each of the Post-Plant Dungeon factions. Without further ado, here they are:

    HM Dungeon Wheels

    Faster and deadlier than their pre-Hardmode brethren.

    (Thanks go to Zoomo for the sprites!)

    <F for the fallen images from TO>
    Rusty Dungeon Saw
    56 Damage.
    Medium-fast speed.
    Inflicts the "Bleeding" Debuff 100% for 15 seconds.

    [​IMG]
    Hell Blazing Sphere
    60 Damage.
    Fast speed.
    Inflicts the "On Fire!" Debuff 50% for 10 seconds.

    [​IMG]
    Blue Bladed Wheel
    52 Damage.
    Very fast speed.
    Inflicts the "Bleeding" and "Broken Armor" Debuffs 25% for 45 seconds.

    HM Dungeon Flails

    They have two heads instead of just one and do lots more damage.

    Rusty Dungeon Axe
    75 Damage.
    Medium speed.
    Inflicts the "Bleeding" Debuff 100% for 15 seconds.

    Blazing Dungeon Flail
    70 Damage.
    Medium-slow speed.
    Inflicts the "On Fire!" Debuff 50% for 10 seconds.

    Blue Dungeon Hammer
    80 Damage.
    Slow speed.
    Inflicts the "Broken Armor" Debuff 25% for 1 minute.

    Well, there it is. If this other suggestion makes it into the game, then the Rusty Dungeon Axe and Saw will also inflict the Weak Debuff.

    Feedback is appreciated as always.
     
    Last edited: Feb 25, 2019
  2. SilverBird

    SilverBird Skeletron Prime

    fact: spike balls in the dungeon act very weird if they were to receive a speed bonus...

    this is a good suggestion to help prevent camping in a tiny room, shooting through walls, and killing everything (except diabolists and ragged casters)
     
  3. Baih

    Baih Terrarian

    I'm all for this, there needs to be more types of unkillable obstacle-like mobs, they add a lot of variation to the typical mobs.
     
  4. Janeki

    Janeki Spazmatism

    These sprites are awesome! :D I like this idea and i support it.
     
  5. SzGamer227

    SzGamer227 Golem

    Maybe the Lihzahrd Temple should have some, too...
     
  6. FragBombGames

    FragBombGames Cultist

    I've always pictured the Dungeon to have four factions: Blue, Rusty, Hell and Angry. The Angry faction would be all the pre-hardmode Dungeon mobs. Would they have special Saws/Flails or just the normal ones?
     
  7. Dragrath

    Dragrath Skeletron Prime

    I support however I still want there to be some way to counteract flail type enemies from stealing all the spawns...
     
  8. SzGamer227

    SzGamer227 Golem

    Angry isn't a faction. It's factionless, just like the Spike Ball and Blazing Wheel.
     
  9. stormconure

    stormconure Golem

    This is really great! Love the idea of expanding the HM dungeon. Full support.

    One suggestion: change the name of the Blazing Dungeon Flail to Blazing Dungeon Mace. They all kind of count as flails, and the name flail seems a little too generic :)
     
  10. SzGamer227

    SzGamer227 Golem

    I like the sound of "Flail" better, and it's a more accurate term anyways.
     
  11. Vikri

    Vikri Plantera

    Rusty Dungeon Axe.png Rusty dungeon axe! It took me a long time to find the files.
     
  12. Vikri

    Vikri Plantera

    Blue Dungeon Hammer.png Blue dungeon hammer![​IMG]
     
  13. PulseFox

    PulseFox Spazmatism

    i like more traps, since it adds to the feeling of it being a dungeon.
     
  14. eltiolavara19

    eltiolavara19 Skeletron Prime

    yeah, i like these mobs that are just traps and cant be killed
    the more, the better
     
  15. DarkManga

    DarkManga Terrarian

    I agree, Support!
     
  16. WasKilledBy_115

    WasKilledBy_115 Terrarian

    I think this is nice so support!
     
  17. TobyJ

    TobyJ Terrarian

    Terraria: Now with more invincible :red: to kill you!