Ultimate King
Skeletron Prime
The sprites of the souls (wight, plight, twilight, daylight, etc.) definitely need to be sprites, so they look like GIFs. You know the new sprites of the souls of light and night. Just saying.
Does this mod still buff all existing vanilla enemies in the world at some point during the game's progression (aside from vanilla-hardmode's transition)?
If so, I was curious if there's been any consideration to remove that at any point, or make an alternate version of the mod that doesn't do this. After playing through this mod a while back, progression didn't feel right to me with all mobs getting much, much stronger in the late game (as opposed to only affecting the new bosses). Obviously getting rid of this ramp in difficulty would cause some new balancing issues with the mod itself-- I'm mainly asking out of curiosity, as I don't see any mention about this 'feature' in the mod virtually anywhere. I thoroughly enjoyed everything else the mod incorporates.
I could be incredibly misinformed here and the massive ramp in difficultly wasn't even being caused by this mod -- I've only recently seen others complaining that Pumpking's Mod does this.
I have the same problem ... i wear nebula armor with full warding reforged acsessories and mobs in the dungeon oneshot me and the moonlord has like 800k hp what makes it impossible to kill him with items from this mod ... had to install calamity to be able to do it i dont know what you did but its this mod for sure ... i disabled this mod and then everything was ok again. the moment i enabled it again it was the same ... . Please fix this And i am not a bad player i did kill the moonlord with a hardcore character on expert in the vanilla terraria
Edit: I did try out the balancing item you can get with cheat sheet and all was okay again i killed the pumpkings horseman afterwards and still all okay. Then i left the game and reloaded Terraria and all enemies are broken again ... wandering eye 150 dmg ...
Edit2: Did some more testing and it seems as if its impossible to fix this permanetly: every time i start Terraria the enemies are broken and i have to use the balance item over and over again
Really like the idea of this, because you know, "Pumpking". But sadly this mod only uses endgame or post-Moon Lord items. :/i have a nice idea! can you plz add this to your mod, then you have some nice starter armor added to the mod!
View attachment 146368 -the pumpthrower- 15 magic dmg. (shoots seeds at enemy) made with 50
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View attachment 146369- pumpking throwing knife - 12 throwing dmg. made with 101
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View attachment 146370- pumking bow (not the best sprite ever) - 19 dmg. made with 50
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View attachment 146372-pumpking sword (much knockback) 20 dmg. made with 60
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View attachment 146373-magic pumpking armor (+20 mana) rope made with 60helmet is the normal helmet
Most likely not.yea but...it could also add some normal mode stuff
yea.... youre rightyea but...it could also add some normal mode stuff
Great job on the sprites! And don't let the above user's comments discourage you -- that person has literally nothing to do with this mod's development, and thus are in no position to be giving that advice. Wait until somebody knowledgeable on the team mentions your work before giving up.yea.... youre right
Great job on the sprites! And don't let the above user's comments discourage you -- that person has literally nothing to do with this mod's development, and thus are in no position to be giving that advice. Wait until somebody knowledgeable on the team mentions your work before giving up.
And if Pumpking Mod can't use your sprites, I'm sure another mod would be happy to incorporate them.
Personally I think he should be buffed, but then people complain about him being too hard! But I think I should make him harder to match the difficulty of the coming bosses...
That is depressing to hear. I don't feel like I am a bad player either, Ive beaten the game many times on expert, but taking damage at some point is inevitable and getting one shot is just not fun. Either there should be a warning on the description of the Pumpking's Horseman item description, if that is what did it (which it has to be in my mind at least) or better yet, let people know that in the description of the mod. Or you shouldn't be able to fight Pumpking's Horseman before moon lord. I'll look into the solution you posted though thanks for that
that's why I always use damage reducing accessories.