*ahem*
I insist that you go back and read that entire post. Seriously, go back and read it.
Any Ranged or Magic damage bonus gained by moving is essentially just a constant damage bonus, and should be treated as such, or better yet, replaced by something that isn't just as boring as another new damage bonus. Phantom armor's set bonus absolutely cannot be compared to Sroomite's because they are functionally opposite. Shroomite provides such large bonuses because you have to hold still and sacrifice dodging to get it. Anything remotely close to Shroomite's station at bonus that still gives you the ability to move is OP, because it has lost the balancing factor that makes people think twice about using it.