tModLoader Shadows of Abaddon mod

Dan Yami

Empress of Light
Yeah, i figured. Thank you for the idea. I will keep in the mod and obtain the Dev-Weapons the "cheaty" way when i defeat the Abaddon and get his Sealed Bags.

By the way. I do not know how much you care about wiki, but information there is therefore also outdated. Wiki still shows that you can obtain those weapons from Sealed Bags.
the wiki is dead byeah, we're way too small of a mod to have a team for that
 

Pixelcraft05

Steampunker
weird bug with piglin army making nether portals fall thru world, had to butcher them bcuz of that, also weapon sprite while riding on the skeleton chicken appears as if you were not on a mount
2nd one is just a minor visual bug so if it's not fixed i don't mind since it doesn't affect gamepl---- oh right it does since it changes position which projectiles fire from which can cause problems, so maybe get to fixing those two bugs :)
 

Pixelcraft05

Steampunker
I am using: SoA, calamity, thorium, magic storage, cheat sheet (in case there is something that i can't resolve or got something that takes loads of grinding then crashing b4 it saves (happened with sirens heart for me)), furniture food and fun, chad's furniture mod, the balance mod, recipe browser, calamity mod music, joost, alchemistnpc, corru and crim npc aswell as veinminer OH and imksushi's mod, i might have forgotten about something but yeah, it might be with one mod that it's conflicting or it might just be my garbo laptop, but i've ordered a custom pc which should arrive on wednesday or thursday :D
 
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Dan Yami

Empress of Light
I am using: SoA, calamity, thorium, magic storage, cheat sheet (in case there is something that i can't resolve or got something that takes loads of grinding then crashing b4 it saves (happened with sirens heart for me)), furniture food and fun, chad's furniture mod, the balance mod, recipe browser, calamity mod music, joost, alchemistnpc, corru and crim npc aswell as veinminer OH and imksushi's mod, i might have forgotten about something but yeah, it might be with one mod that it's conflicting or it might just be my garbo laptop, but i've ordered a custom pc which should arrive on wednesday or thursday :D
just copy the content of the enabled.json file
 

Stonks12345

Terrarian
hey, the update won't work. It used to just stop when it reaches full progression but when the tModLoader dlc came out, it stops when it reaches full progression but it doesn't update the mod. 'm stuck on 1.1.1.1. I can't get 1.1.1.2 or 1.1.1.3. Is there a way to fix this?
 

Dan Yami

Empress of Light
hey, the update won't work. It used to just stop when it reaches full progression but when the tModLoader dlc came out, it stops when it reaches full progression but it doesn't update the mod. 'm stuck on 1.1.1.1. I can't get 1.1.1.2 or 1.1.1.3. Is there a way to fix this?
download em manually :v the links are there
Am I the only one experiencing the issue where TModLoader just doesn't implement the bosses?
did ya make sure you reloaded the mod
 

Dan Yami

Empress of Light
Version 1.1.1.4 is up on the browser and dropbox!
This is the last patch for the 1.3.5 version of Tmodloader. The next patch will be on Tmodloader 1.4, which will take a while.
Until that happens, we will focus on the True Mode Overhaul, stay tuned...

Changelog will be up on the wiki soon
 

Oliverrook

Terrarian
So, I recently tried to fight Araneas, but for some reason the moment the fight started I got the debuff and my life drained out. I hadn't left the area, but it's keeping me from doing the fight. Is there a fix for this?
Also, I'm running on the version before the current one, because I can't update with the 64-bit version of TModLoader.
I didn't notice anything in the change logs about this and the rest of the mod seems to work fine.
 

Dan Yami

Empress of Light
So, I recently tried to fight Araneas, but for some reason the moment the fight started I got the debuff and my life drained out. I hadn't left the area, but it's keeping me from doing the fight. Is there a fix for this?
Also, I'm running on the version before the current one, because I can't update with the 64-bit version of TModLoader.
I didn't notice anything in the change logs about this and the rest of the mod seems to work fine.
you entered the world with the mod disabled once, destroying all of the mod's walls permanently, so your biome is broken.
Either generate a new world or replace the walls by hand (you can find them in HERO's mod, they're called "Weaver Wall")
 
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