NuovaPrime
Golem
Welcome to a new thread for my new Survivaria mod that I've been working on for a while now, this mod aims to add common survival-like mechanics to the game while also staying true to vanilla content and trying to make the new mechanics be coherent and satisfying.
The mod is currently unreleased as we are still working on some of the mechanics and adding in new items, if anyone wants to help with spriting for the mod then be sure to tell us on the discord.
Discord link : Join the Survivaria Mod Discord Server!
Features
Hunger - One of the 2 main resources in the mod, decreases slowly over time and gives increasing negative effects as it gets lower. The better food you eat the more hunger it will restore and the better bonuses you recieve.
Thirst - The other main resource in the mod, also decreases slowly overtime and faster in hot environments, also gives more negative effects as it gets lower. Drinking more revitalizing drinks keeps you refreshed for longer and gives better effects.
Sanity - COMING SOON One of the 2 secondary resources in the mod, decreases in hostile environments or when in stressful situations and increases when in soothing areas and when you're near max hunger and thirst. You might start seeing things that aren't there and hearing odd noises when your sanity gets too low...
Temperature - COMING SOON The other secondary resource in the mod, decreases in cold environments and increases in hot ones, some places such as hell or space require extra protection to be able to survive in due to extreme temperatures. Having an extreme temperature for too long could lead to detrimental effects, reduced vision and increased hunger and thirst drain rates.
New items - Tons of new foods and drinks are planned and being added, some giving unique effects and bonuses.
Upcoming
Cross mod content - Cross mod foods and drinks with some of the largest mods, such as some pearl soup from the aquatic depths in thorium, or depth root from the abyss in calamity.
Diseases - Very harmful effects gained from being at low thirst or hunger, or in extreme temperatures.
Configuration
You will be able to disable each mechanic individually and adjust any extra parameters for each mechanic, you will also be able to adjust minor things like the indicators themselves or the unit of temperature used in temperature.
Credits
NuovaPrime - Lead programmer
Mak0-Z - Programmer
Blockaroz - Spriter
Amber - Spriter
Theredstonebro - Spriter
Geminous - Spriter
Orian34 - Ideas and balance
Sapharan - Ideas
The mod is currently unreleased as we are still working on some of the mechanics and adding in new items, if anyone wants to help with spriting for the mod then be sure to tell us on the discord.
Discord link : Join the Survivaria Mod Discord Server!
Features
A few of the indicators in game.
One of the new foods, displaying its food size as Nibble.
One of the new foods, displaying its food size as Nibble.
Upcoming
Cross mod content - Cross mod foods and drinks with some of the largest mods, such as some pearl soup from the aquatic depths in thorium, or depth root from the abyss in calamity.
Diseases - Very harmful effects gained from being at low thirst or hunger, or in extreme temperatures.
Configuration
You will be able to disable each mechanic individually and adjust any extra parameters for each mechanic, you will also be able to adjust minor things like the indicators themselves or the unit of temperature used in temperature.
Credits
NuovaPrime - Lead programmer
Mak0-Z - Programmer
Blockaroz - Spriter
Amber - Spriter
Theredstonebro - Spriter
Geminous - Spriter
Orian34 - Ideas and balance
Sapharan - Ideas
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