I've updated the OP in this thread, but wanted to let everyone know that we've pushed a bunch of fixes for Android this morning.
Please note the Android keyboard issue is still being worked on.
Note: Although the build version numbers don’t match up the game content is the same across both platforms.
Google Play Build 1.2.6781 - just published right now so it may take a couple of hours to go live
Amazon App Store 1.2.7122 – this is the build that went live yesterday
· Fixed crash for android 2.3 users
· Fixed issue where accessories weren’t being drawn
· Fixed rendering of jack-o-lantern
· Fixed issue where ‘hot using’ an item would use it twice instead of once (Potions are being ‘hot used’)
· Tried fixing NPC moving-in code, truffly NPC should move in quicker
· Crafting now recognizes when it should use lead or iron bars
· Crafting now recognizes correctly which type of wood it should use
· Fixed crash on suspension while in crafting screen
· Added blue & green wrenches
· Golem now has correct values for health & damage
· Ocram is a bit more difficult to fight
· Lowered mummy spawn chance in pyramid
· Hardmode spawnrate has been made slightly faster
· Holiday bauble has a chance to spawn from a cut down tree
· Fixed the following drill types:
o Mythrill
o Palladium
o Orichalcum
o Titanium
o Chlorophyte
· Fixed issue where sell prices might not update correctly
· Fixed issue where 1.2 items were not reforgable
· Fixed several multiplayer issues:
o Fixed issue where no HUD was displayed as client
o Fixed issue where dyes were not correctly synced
- Fixed rare crash when returning from suspension