Is it in singleplayer or MP? Also list your mods.Can anyone explain why i cant pickup hearts that drop from enemies? i recently asked about it all it does is vanish quickly and i go right through them when i try to pick them up.
Is it in singleplayer or MP? Also list your mods.
I'm thinking it could be an incompatibility with AutoTrash or Leveled/Unleveled. It won't be fixed in 2.0.1, but i'll check on it later.This is happening in Single Player as for the mods
ColoredDamage
AlchemistNPC
AutoTrash
BossChecklist
BossLoot
Calamity
EnemyModifiers
ExtraGunGear
FlyingMinionIgnoreTerrain
HelpfulNPC
Hero'sMod
ImSushisMod
InvinvibleNPC
Leveled
MagicStorage
MinionsCrit
MoreAccesories
NoMoreTimbs
ReducedGrinding
ReducedRespawnTimer
SimpleAutochest
Thorium
Unleveled
Vanilla Tweaks
I'm thinking it could be an incompatibility with AutoTrash or Leveled/Unleveled. It won't be fixed in 2.0.1, but i'll check on it later.
Can anyone explain why i cant pickup hearts that drop from enemies? i recently asked about it all it does is vanish quickly and i go right through them when i try to pick them up.
Can confirm. From what I've gathered, this issue seems to be a conflict with Leveled. Hearts seem to only be picked up by the player character if he has <=400 HP.
First of all, thanks a lot for the great effort and expansion of the game.
I created an account in hope for a little help though, sadly not all is fine at the moment:
After Update to 2.0.1 i start my server and as soon as one player joins the game the server "tModLoaderServer.exe" starts running endless messages about "heat :0".
I believe it is the reason behind the crazy drop in frames, tried switching off the "heat distortion" and pretty much all other settings, which by the way did not cause any issues in previous version, sadly no success. After that i tried to find a way to go back to the previous version "2.0" but can't find a way to get it. Hope you guys could make that available. Regretting the fact that i did not back my mod folder up.
Looking forward to soon be able to play again, thanks.
Yup, i forgot to remove some debug logging and that's probably what causes lag in MP too. now, uh, 2.0.2 should be up today. rip.RIP my frames after the update went from having 60 fps to 1-2 fps ;-;
Is there anything in Logs folder? It should be somewhere around saves (in documents on windows), i don't know the linux location.Thanks for trying fixing for Linux!, with 2.0.1 it seems to load completely now, but, unfortunately, i can't get thru the Adding Recipes window, as it freezes and 2 or 3 minutes later, crashes the game while not showing an error log for debugging. my PC works fine even if the game window is frozen, so i think it is not a memory issue or something like that
Yeah, i found this:Is there anything in Logs folder? It should be somewhere around saves (in documents on windows), i don't know the linux location.
[doublepost=1516021283,1516021209][/doublepost]Also it'd be nice if you could join mod's discord and really help me fix this.
OverhaulDebug: Terraria Overhaul 2.0.1 initializing...
OverhaulDebug: Swapping Player.HorizontalMovement with MethodSwapping.Player_HorizontalMovement
OverhaulDebug: Swapped
OverhaulDebug: Swapping Player.PlayerFrame with MethodSwapping.Player_PlayerFrame
OverhaulDebug: Swapped
OverhaulDebug: Swapping PlayerHooks.GetDrawLayers with MethodSwapping.PlayerHooks_GetDrawLayers
OverhaulDebug: Swapped
OverhaulDebug: Swapping Main.PlaySound with MethodSwapping.Main_PlaySound
OverhaulDebug: Swapped
OverhaulDebug: Swapping Interface.AddMenuButtons with MethodSwapping.Interface_AddMenuButtons
OverhaulDebug: Swapped
OverhaulDebug: Swapping Interface.ModLoaderMenus with MethodSwapping.Interface_ModLoaderMenus
OverhaulDebug: Swapped
OverhaulDebug: Swapping MethodSwapping.Check_Fail with MethodSwapping.Check_Success
OverhaulDebug: Swapped
OverhaulDebug: MethodSwap Fail - Are you on linux or mac? If you're on windows and this happens not after a mod reload - please report this.
OverhaulDebug: Contains: False
OverhaulDebug: NOT modifying input profiles
OverhaulDebug: Setting up season textures
OverhaulDebug: Tile Tiles_5_4 does not exist
OverhaulDebug: Modded tree textures should be loaded as custom textures. Put it in ''Custom'' folder instead.
OverhaulDebug: Modded tree textures should be loaded as custom textures. Put it in ''Custom'' folder instead.
OverhaulDebug: Couldn't parse string ''0 - Copy'' to uint
OverhaulDebug: Calling OverhaulInit hook for ModLoader
OverhaulDebug: Postsetupcontent finished