Alright so i´ve encoutered some strange kind of bug with the pulse bow involving the endless quiver, however this may also apply to any bow that fires three arrows at once with a charged shot.
The bow will refuse to fire three arrows at once with a charged shot while the endless quiver is equipped, but if I add some additional arrows it works perfectly fine, the extra arrows remain unused also. I would appreciate it if you were to fix this so that bows would fire multiple arrows at once without any additional arrows, thank you.
i wanted to try this mod but the world gets stuck on 99% settling liquids, its the only mod enabled. does anybody know how to fix this? i wanna try this mod out.
do i try in a different world? diffefernt season???
I'm having a bug with this mod where blocks aren't dropping from anything. Is there a way to fix it, or do I just have to not use the mod until an update? I have 64-bit TML because the modpack I'm using takes up too much memory to run in 32-bit, so idk if it's a problem with it being 64-bit or if it's just a setting that's glitching things.
My enabled mods are:
"CalamityClickerExpansion", (Checked it, Not the problem)
"UniqueAI", (Checked it, Not the problem)
"Calamuwuty",(Checked it, Not the problem)
"MasterMode",(Checked it, Not the problem)
"BossChecklist",(Checked it, Not the problem)
"RecipeBrowser"(Checked it, Not the problem)
Any ones I didn't check I don't know if they have any compatibility errors with TOverhaul. So if one of those could be causing a problem with compatibility that could also be an issue. If anyone could let me know that'd help out a lot. I finally have a PC good enough to run this mod so I rlly wanna be able to use it.