Why would you send that pdb stuff? It just lists locations of overhaul's files on my PC.
Sorry, I got confused by this.
Post full stacktraces of crashes. I even included PDBs with the mod, so it logs line numbers.
It's all useless without stacktraces.
Here you go, I actually had enabled the exception logging. A friend caught a jungle tree on fire and as it collapsed crashed us both. Hopefully, this recorded it otherwise I'd be happy to try to repeat it.
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Silently Caught Exception: Thread was being aborted. at System.Threading.Thread.AbortInternal()
at System.Threading.Thread.Abort() at Terraria.ModLoader.ModCompile.<>c.<ActivateExceptionReporting>b__15_0(Object sender, FirstChanceExceptionEventArgs exceptionArgs)
at System.Threading.Thread.AbortInternal()
at System.Threading.Thread.Abort()
at Microsoft.Xna.Framework.WindowsManagedCallbackHandler.WaitForAsyncOperationToFinish(ManagedCallType& managedCallType, UInt32& managedCallArgs)
at Microsoft.Xna.Framework.UserAsyncDispatcher.AsyncDispatcherThreadFunction()
at System.Threading.ThreadHelper.ThreadStart_Context(Object state)
at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
at System.Threading.ThreadHelper.ThreadStart()
I've installed
.NET Framework 4.7.2 on the server computer and client and it still crashes. For the time being, I've disabled the fire system.