I made an account just to thank you for this.
For as long as Calamity has had that "Minions do less damage if you're not holding a summoner weapon" thing, I've been looking for something that implements any kind of active summoner weapons effectively. And this is it, Squires, everything I wanted.
I never really realized just how uninteresting vanilla summoning was without something like this, it really ties together the idea of a strictly summon-only playthrough!
I hope to see this expanded further in time, with Squire variety rivaling that of the other classes. Thank you so much~
Also I agree with Noahblast20, the Cobalt Squire feels extremely underpowered. I feel it should either fire rapidly sort of like a minishark, or fire slowly but hit like a truck.
On that note, would you consider including the source for users like me to tweak things how they desire? I don't expect everyone to be happy with how some things are implemented, but I figure that's not a problem when mods include their source for easy tweaking.
I also really really really don't want to see work on this vanish in a future where the only thing we have to look forwards to is more mods. So, also for the sake of ensuring that this never becomes a mod that falls out of use due to the balance of other popular mods making it irrelevant, would you be willing to include the source?
Either way, thanks again!