PC The Complete Terraria Walkthrough!

RushOfCold

Spazmatism
Hey guys, this is under heavy WIP. Have patience, this is a huge guide.
I will be doing another for expert mode after this one is completed.

Anyways, let's start with progression, shall we.

First Spawn

So we all know, spawning into the world for the first time. Here's some easy steps.

Check your immediate surroundings for Chests. Surface Chests can contain some VERY useful stuff early game. the Spear, Wooden Boomerang, and Climbing claws, just to name a few. Not to mention coins, potions, and Iron/Lead Bars.
Cut down some trees, craft a workbench, and get a wooden sword and a wooden bow.
Cut down some more, then you can start on your first night's shack. Once you complete the basic outline, place down two doors, a few torches, and some walls down. If you have enough time before nightfall hits, go grab some platforms and some rope, you'll need it, no doubt.
Then, start mining, by digging straight down until you find a cave.

First Spelunking

So once you arrive down in the caves, I'd recommend mining only ores that are useful. That would be Iron/Lead and Gold/Platinum. You're literally wasting time if you gather those, unless you plan to craft a gem staff of a lower tier.
Try to keep away from Marble and Granite caves, as those are very dangerous for your level of protection, which is literally zero.
Try to keep your distance from mobs too, and don't venture too deep, or you'll find yourself dead. Also not being wary for traps such as boulders, explosives, dart traps, or even lava pits, can ruin your day.
First thing you should look for are underground houses, probably for a magic mirror or recall potions.
Do not forget Life Crystals!

You can return to spawn by using a Magic Mirror, recall potion, or committing suicide. Ingame of course.

After Spelunking

So, you've gotten back from Spelunking. Now you'll want to convert all ore to bars. However leave some gold/platinum ore behind (like 5 or so) for Spelunker Potions.
Craft things that are essential. Firstly weapons of course. Rangers will want to craft bows, no doubt. Melee is debatable, but it's best you do so as well.
Once you're all loaded up with new weaponry, repeat the first cycle. Except now you can probably be a little more adventurous.

Housing

NPCs are a very essential part of the game, meaning you'll indeed want space for those NPCs. NPCs require a small room (doesn't really matter as long as it isn't like 5 blocks wide), along with a back wall, lighting, and a table/chair in the house. Build up a few of those, preferably in a tower, and put some platforms and rope along the sides so you can access them and you won't die of falling or trying to be a ninja.

Main Base

Now, assuming you've geared up a little more, you'll want to expand your base, since the way it probably is will NOT last you. You should add these specific things, for a legitimate base:
  • A large room for storing items. Probably below your house will sit a room which holds all of your items, banners, trophies, statues, etc. Everything you'll need, and want to keep will be down here. Don't be afraid to decorate that.
  • A few NPC houses. I'd recommend putting NPCs such as the nurse next to your spawn, and some others that are most useful to you near you, so it takes away hassle. Nice to have, right?
  • Your bedroom. Pretty optional, but it's nice to have a secure spawnpoint, and a place to store your most precious belongings, such as money, or your favorite vanity set.
  • General Decorations. It doesn't at all hurt to have a snazzy base that is more than just a bunch of wooden boxes. Try to use different materials at your disposal, like wood, glass, stone, etc.. by the cooking of stone for grey bricks, cooking of sand for glass, etc. Also try to make each layer of your house, like I guess you could say, the border, 2 blocks thick.
Boss Preparation

Assuming you have the gear you need for your first major battle, you'll need some preparation.
First, set up a large and long piece of land, which is clear of any debris or hills, to make your fight as easy as possible.
Next, start placing some platforms in jumping distance of eachother, for mobility.
Next, add campfires.
If possible, add heart lanterns for extra regen.
Last but not least, add lighting so you can actually see what you're doing!

And a crucial step, be sure to have at least 200 health, and if you're a mage, 100 - 200 Mana. Also probably something like Iron/Lead - Gold/Platinum armor and weapons.

Eye of Cthulhu

This is it, your first fight.
Recommended that you have items within the iron - platinum range, such as armor and weapons. Then have a few health potions, buff potions, and also some ammunition (arrows) for your bow. Hermes and a Cloud in a Bottle also help a LOT. Possibly a hook?

Anyways, here's how you'll want it to go.

You summon the eye, and watch the minimap. Then you turn it off and begin.
The eye just simply follows you and summons minions. Take out minions quickly, then start shooting ranged attacks at the eye.
When the eye charges, jump over him or dodge him, while likely using close range attacks, or keep your distance with ranged attacks.
After repeating these steps for an amount of time, he will become enraged and have teeth instead of a pupil.

You will want to pick up the pace, grapple boost, run across the entire length, and use ranged attacks as much as possible.
You can probably repeat the steps above, except just keep caution, and try not to take any risks. It's pretty much a DPS race, so just do damage and you'll be perfectly fine.

Then boom! He's defeated! He'll drop some demonite or crimtane, also with some biome items. Try to craft things that are of use to you, like Light's Bane, Tendon Bow, Artery, etc.

Afterwards, you should farm the eye a bit to get everything you desire from him. Then you can move on to the next boss.

King Slime

This boss is completely optional, and almost useless, but hey, could give you a boost.
He's very simple, he hops around and summons weak enemies. No big deal.

Just make a straight piece of land with a few platforms, and just brace yourself for when he teleports. The only downfall is that he does a lot of damage. Just bring a piercing weapon that has range.

Try to get the slime mount from him, it'll help you.

This next step is varied between worldgen.

The Corruption

You've killed the eye, presumably farmed it, and now you're ready for your next challenge. There should be a biome relatively close to you named 'The Corruption'. Then there will be chasms, which are also massive drops.

To go down there, you'll need a grappling hook, but that's about it.
There is also a boss that lingers down in the corruption named 'The Eater of Worlds'.

So when you go down there, you will also need bombs or dynamite, preferably sticky. You will need to smash Demon Orbs, which well, are just purple glowing spheres located in little pockets. Only smash two of them. You will get two items, next, head back home, OR prepare an arena. Your call. You'll want a very narrow arena, because The Eater of Worlds is segmented, you want him to be as straight as possible, and you want some room to move around with.

The Eater of Worlds

Here it is, the second boss fight.

You will need a grappling hook, mobility, and the following:

Demon or Gold/Platinum Bow with Jester Arrows, Ball 'o Hurt, or Vilethorn.

Once you have one or more of those items, you may smash the third orb. The bow will be the best bet because it has more power, range, and it's just cool.

After that, it's simple. Jump around, run in straight lines. Try to take down segments, when he straightens out or gets curved up in a knot. However, he splits into multiple pieces of himself, so watch out! The body shouldn't do a lot of damage, only the head should.

Just repeat that cycle, he has no second form and will just charge at you like a worm will.
Afterwards, go around the corruption chasm and gather any remaining shadow scales and demonite ore. The initial kill should also drop some.

Then you can stay down and break more orbs, and farm him out again (by breaking orbs or crafting his summon), or return to base.

Also, the 'Light's Bane', is needed for the Night's Edge. Be sure to craft it.
Get the Nightmare Pickaxe, you need it for hardmode.

---------------

The Crimson

The crimson should be close to you. One of the chasms are easier to locate than the corruption's, as a giant mouth made entirely out of crimstone.

Go down the chasm with a hook, and some bombs or dynamite, and destroy some crimson hearts. Remember to only destroy two, then set up some platforms along the chasm. Unlike the corruption arena, you'll need a lot of balanced movement. Then prepare yourself with both piercing weapons and a single-enemy focused weapon.

The Brain of Cthulhu

Brain of Cthulhu, he summons minions, each having ~100 health.

You will need what is stated above, and a properly prepped arena. Then go to break the 3rd heart.

First, use piercing weapons such as Jester Arrows for the Creepers that he spawn.
Just try to keep your distance, as he randomly teleports, and the creepers will try to take a swipe at you.

After all creepers are downed, he will become enraged. He will have only 1k HP for you to take down, and now you'll want to go away from piercing items.

Continue to keep distance, and caution. He could teleport either far from you, or directly in front of you.

After he's killed, look around the crimson for any tissue samples and crimtane ore, along with what he, himself, drops for you.

You can continue to farm him by smashing orbs or using his summon, or just return to base.

Also, you will need the 'Blood Butcherer', for the Night's Edge, be sure to craft it.
Also, get the Deathbringer Pickaxe, you need it to move on to hardmode and survive.

Goblin Invasion

It's likely one will spawn soon, however they aren't a threat.
Just get a piercing weapon and a flat area, you'll be fine.

Afterwards, the goblin tinkerer will spawn, likely in the Dungeon. I'm not entirely sure where he spawns, though.

Sky Islands

Sky Islands too, are pretty important in some cases, but useless in others.

Go get some gravitation potions, then go across your world, just below space level so you can still find them but not get attacked by harpies. If you do, just go down to the surface, wait, and then resume your search.

The two main items you want are the Shiny Red Balloon which increases jump height, and the Lucky Horseshoe, which makes you immune to fall damage.

Then go grab a Cloud in a Bottle (or Blizzard, Sandstorm, Tsunami, etc), Combine them with the Balloon. Afterwards combine them with the lucky horseshoe. Now you got mobility that will last you until the mech bosses!

The Jungle

So, you've killed the Eater of Worlds, Brain of Cthulhu, whichever one. Now you'll probably want to take a trip down to the jungle.

Now you're down here for one, two, or three things.
Jungle Armor, Thorn Chakram/Blade of Grass, and Queen Bee.
..Also Mana Flower.

Anyways, Mana Flowers are from Nature's Gift(s) and a mana potion combined. Nature's Gift is a random spawn at the underground jungle. The rest you'll need stingers and jungle spores for.

Also, you'll be down here for Queen Bee, so get some Shadow/Crimson armor going, with their respective weapons.

Blade of Grass is needed for the Night's Edge, be sure to craft it.
Also if you are taking a mage approach, craft the Jungle Armor. And also, Mana Flower is a must, especially late hardmode.

Queen Bee

Queen Bee is a boss that is found in the underground jungle. The summoning technique is finding a hive (appears as a giant yellow thing on the map). A good way to go about this is to just mine into the hive. Then place a torch on the inside. Next, make a direct pathway out to the open underground jungle.
Place some platforms, campfires, heart lanterns, etc.

Then, start the fight by breaking the mysterious object inside the hive, whilst running out to your arena.

The fight is fairly simple. Queen Bee will start off by charging. Just focus on dodging it. Then after a few charges, Queen Bee will start shooting stingers and summoning Bees. Use a piercing weapon, to dispose of the bees fast, and simply dodge the stingers from there.

Queen Bee is not a huge challenge, and you can fight her as much as you want, as long as you find a hive or get enough materials for an Abeemanation.

Skeletron

After getting the gear you need from Queen Bee, it's time to fight Skeletron.
Skeletron is summoned by accepting the Old Man's curse.. challenge.. thing.. ..yeah.

He can only be summoned at night, and the old man is located at the dungeon.

Set up an arena by setting up a nice array of platforms up to the top end, then make a few platforms up there as well. Grapple boosting will be your best friend, along with general agility and high-damage weapons with range.

When the time comes, accept the curse and begin. Try to avoid his arms, and stay clear of his head at all costs. His head is (likely) the highest damaging part of him, so don't get hit. The best way to defeat him is focus on his head.. so you kill him faster.

Keep in mind he'll insta-kill you if you run out of time in the night.

After the fight, he drops some money, sometimes a nice drop, and the ability to enter the dungeon. Afterwards, enter!

The Dungeon

The Dungeon is quite a pivotal place for pre hardmode.

Only two enemies sit down there: Angry Bones and Dark Casters.

Start to look around for gold chests and wood chests, and mark them with torches. Then go find some wooden chests or dungeon slimes, they often contain golden keys, which are needed to open the golden chests.

You will want a Muramasa for the Night's Edge, and a Handgun for the Phoenix Blaster. Something else is the Water Bolt, for crowd control and bosses in general.
*Cough* Wall of Flesh.

Also, Cobalt shield is essential.

This is also, if you're taking a ranged approach, where you get your endgame armor as a ranger.
Simply farm out dungeon enemies, and get a lot of cobwebs. DO NOT TURN THE COBWEB INTO SILK.

After you have everything you need, go back to base.

Meteors

Mostly essential for mages. Find a meteor, and chuck some dynamite at it. Then mine the stray bits.
That's all, just craft the Meteor Armor and Space Gun. You got yourself nice defense and a good source of damage.

Hardmode Preparations

While you can, go border the corruption / crimson of your world, to prevent out-of-control surface spreading. If you let it get out of control, you'll lose a lot of things such as sand, and your extremely valuable jungle.
Oh, and set up the witch doctor there in some housing.

The Underworld

I think it's about time you did completed your hellevator.
Start to dig down in a straight line for as far as you possibly can.
Once you hit lava, either throw bombs to bypass it or just dig around it. Your call.

Once you reach the underworld, go look for Obsidian Skin potions. You'll want those for hellstone mining.
After you find some, feel free to dive into the lava and mine as much as you possibly can. Be careful, it can run out without you noticing, then you'll burn to death. Ouch!

To make hellstone gear, you'll need obsidian as well. Gather some by letting water mix with lava. While you're at it, make an obsidian skull, then put it together with your cobalt shield!

Make the Fiery Greatsword, last material for the Night's Edge.
Combine your Handgun with hellstone bars for the Phoenix Blaster.
Craft Molten armor, if you are a melee player.
Craft an Imp staff, for extra help.

Then go to a demon/crimson altar, and craft the Night's Edge.

Then it begins..

Wall of Flesh

Here you are, ready to face hardmode. So, you will want to go back down to hell, and prepare a long line of a straight platform. Then, farm for Voodoo Demons.

Get a Guide Voodoo Doll, then throw it into the lava, when your arena is readied.
Don't forget to face the opposite direction you want to fight him in, otherwise it'll be pretty hard to fight.

Summon your Imp, and pull out the Night's Edge. Take down all the Hungries with the Night's Edge, then get back and pull out the Phoenix Blaster.

Then, simple as that, spam the Phoenix Blaster, preferably at the eyes of the Wall of Flesh. And keep your distance, running backward.

After you kill him, a box surrounding your drops will be generated, and hardmode will be enabled. Farm him as much as you want for the things you need, such as emblems.

For rangers, get the Clockwork Assault Rifle. For mages, get the Laser Rifle. For the rest, get your emblems.

Then teleport back to base.

Dawn of Hardmode

What you'll want to do is head straight to the jungle.
Go to the witch doctor, and buy yourself some Leaf Wings, which cost 1 Platinum.

After you got those, go break some altars. Those are found in the corruption/crimson chasms, and should be able to be found easily. Smash them with a Pwnhammer. Be sure to keep at least one altar around, in case you need it for future crafting.

Afterwards, head underground!

Early Tiers

An essential part of beginning is setting out to do some spelunking. You will have Cobalt or Palladium, Mythril or Orichalcum, and Adamantite or Titanium to look for. They should be easy to find. I'd strongly recommend to bring a lot of spelunker potions and mining potions along.

Only mine enough Cobalt or Palladium to obtain a Pickaxe. You need 18 total bars. Craft it, then return to the underground.

Proceed to mine enough Mythril or Orichalcum to obtain a Pickaxe and Mythril or Orichalcum Anvil to craft it. You need around 30 total bars. Return to the underground afterwards.

Now, complete the trip with gathering as much Adamantite or Titanium as possible. Craft the armor you need out of it, and weapons you desire. You will need 30 extra ore and a hellforge to craft this armor, with the Mythril or Orichalcum anvil, of course.

However, gathering Adamantite and Titanium is quite a difficult task. If you're not up to it, just gather enough for a forge and craft Mythril or Orichalcum armor instead. It's not much worse.

To be continued!
 
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a step I'd add to the start: check you're immediate surroundings for Chests. Surface Chests can contain some VERY useful stuff early game. the Spear, Wooden Boomerang, and Climbing claws, just to name a few. Not to mention coins, potions, and Iron/Lead Bars.
 
a step I'd add to the start: check you're immediate surroundings for Chests. Surface Chests can contain some VERY useful stuff early game. the Spear, Wooden Boomerang, and Climbing claws, just to name a few. Not to mention coins, potions, and Iron/Lead Bars.
Thanks.
 
Any way to make this better?
I've been busy to update this recently, so sorry for that.
List some buff potions and how to make them? Also, recommended for the fight is an Enchanted Sword. If its normal mode then iron/lead armour will suffice.
 
Added Corruption and Crimson advice, with their boss fight tips

I will add pictures and make it look better when I get the chance.. after I finish the entirety of the thing.
 
Added King Slime advice
Added Queen Bee advice
Added Wall of Flesh advice
Added misc. Advice

You're next hardmode!
 
Added King Slime advice
Added Queen Bee advice
Added Wall of Flesh advice
Added misc. Advice

You're next hardmode!
Epic. Maybe some tips and tricks. I'm not sure if you included this, but a great way of making money at the start is to convert wood into item frames, they sell for 10 silver each, which is great value, seeing as wood sells for nothing.
Also advise people to try fish up crates before the WoF fight, so when hardmode breaks, you can recieve quite a few hardmode ores and bars from the crates.
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Added King Slime advice
Added Queen Bee advice
Added Wall of Flesh advice
Added misc. Advice

You're next hardmode!
You might want to mention also, that the Cloud/Sandstorm etc. in a Balloon is crafted at a Tinkerers Workbench. Goblin Tinkerer Spawns anyware in caves after you have defeated the Goblins.
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Added King Slime advice
Added Queen Bee advice
Added Wall of Flesh advice
Added misc. Advice

You're next hardmode!
Mention the fact that Skeletrons head does more damage and the arms slow you.
 
Also advise people to try fish up crates before the WoF fight, so when hardmode breaks, you can recieve quite a few hardmode ores and bars from the crates.

in fact, with a large enough amount of crates, you can skip breaking Altars entirely, which has several benefits:
  • No random patches of Corruption/Crimson (breaking an Altar has a 2/3 chance of turning a RANDOM Stone block somewhere in your world into Ebon/Crimstone)
  • No natural Mech Boss spawns. fight them when you're ready, not before.
  • No natural Pirate Invasions.
  • NO MINING. the biggest benefit IMO, no having to tediously search underground for HM ores while trying to survive enemies that can 2-shot you cuz ur still in Molten (or worse) gear
 
in fact, with a large enough amount of crates, you can skip breaking Altars entirely, which has several benefits:
  • No random patches of Corruption/Crimson (breaking an Altar has a 2/3 chance of turning a RANDOM Stone block somewhere in your world into Ebon/Crimstone)
  • No natural Mech Boss spawns. fight them when you're ready, not before.
  • No natural Pirate Invasions.
  • NO MINING. the biggest benefit IMO, no having to tediously search underground for HM ores while trying to survive enemies that can 2-shot you cuz ur still in Molten (or worse) gear
Fishing for crates takes a LONG time, though.
 
Here is my advice for having a good start:

After the first night try walking your way to both the extremes of the maps, this is a dangerous task that may not be possible, but the rewards can be great:

- Search for pyramids, dig down and look for the golden chest. A sandstorm in a bottle and a flying carpet are both great items for mobility that can boost your speed a lot.
- If you stumble into the dungeon try entering the first steps. Sometimes the waterbolt spell sits just at the entrance of the dungeon. Having this magic at the start of the game is a huge boost.
- If you have a gravity potion, try looking for sky islands, the Starfury is waiting for you, probably one of the best pre-hardmode swords. Also look for the horseshoe accessory, that will totally negate fall damage.

That would be it :guidesmile:
 
Here is my advice for having a good start:

After the first night try walking your way to both the extremes of the maps, this is a dangerous task that may not be possible, but the rewards can be great:

- Search for pyramids, dig down and look for the golden chest. A sandstorm in a bottle and a flying carpet are both great items for mobility that can boost your speed a lot.
- If you stumble into the dungeon try entering the first steps. Sometimes the waterbolt spell sits just at the entrance of the dungeon. Having this magic at the start of the game is a huge boost.
- If you have a gravity potion, try looking for sky islands, the Starfury is waiting for you, probably one of the best pre-hardmode swords. Also look for the horseshoe accessory, that will totally negate fall damage.

That would be it :guidesmile:
I'll add these when I start updating this again.
 
Nice thread. You may want to describe the way you get the Water Bolt (of course, by scanning with the cursor through a bookshelf) and some important key concepts of why is it important to keep pre-hardmode items and how to keep them. (for example, the Night's Edge for True Night's Edge and possibly the Terra blade.
 
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Surface Chests can contain some VERY useful stuff early game. the Spear, Wooden Boomerang, and Climbing claws, just to name a few. Not to mention coins, potions, and Lead Bars.
 
A very good tutorial so far, I'll be sure to send this to my friend who is new to Terraria and see how much it helps him :guidesmile:
 
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