The Mojave Wasteland: Terraria Edition

Laluzi

Skeletron
So I've undertaken my first real project. It's not as grand in scope as some of the masterpieces I see people create, but after all the time I've put into this, I am pretty proud of what I've managed to create. I put this forth in hopes that someone else out there is a Fallout: New Vegas fan and will recognize the buildings I've attempted to create.

I do eventually want to terraform the entire surface of this map into a desert. I am not very far with that. I could cheat, but that's... cheating. This was all built manually, but some resources were taken from other worlds. There are small inconsistencies in places intended to be exteriors where I stuck a chair/table/light/doors in order to get NPCs to hang around, but I like to think I managed to make them fairly discrete in most places. Anyway...

The Lucky 38. I admit its base isn't the best and I wish I'd gone for a longer slope/higher ceiling. It was the first thing I built and its scale is rather off as a result. Also, poor furniture matchups with slot machines. The Presidential Suite didn't conform well to 2D renditions, but I did the best with what I had. I only carried over four of the six rooms - the master bedroom, the guest bedroom, the entertainment lounge, and the kitchen. I'm prouder of the Cocktail Lounge, which turned out much nicer, though there wasn't room enough to create House's penthouse without distorting the size of the observation deck.
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Gomorrah was the next casino I built. Huh, looking at this, I forgot to put a background wall in one spot. Better fix that.
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The Tops! The lights do move, and the ones on the top of the towers turn on at night. That timer needs to be moved once I figure out a way to automate activation.
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It was hard to capture the full Ultra-Luxe in a screenshot, so this will have to make do. It's arguably not finished; I need more titanium. Which, on another note, is not fun to obtain en masse. The frontal of this one was difficult because so many things were crammed into the bottom center. Had to cut out its sign, unfortunately.
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Moving on from the Strip, we have Goodsprings. This is the Prospector Saloon and Chet's store.
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The abandoned schoolhouse. Not much to say, really.
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Doc Mitchell's house. Tried doing a half-in-half-out structure. Could have turned out better.
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Finally, the graveyard.
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This is all I have for now, but I plan on continuing to spread the desert and adding more communities. If anyone has any suggestions as for which to tackle next, I'm all ears. Was thinking of putting Jacobstown in the tundra, but I'll probably want to build a mountain first, and snowcaps instead of pure snow.
 
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Jacobstown would require a lot of terraforming, so I decided to move onto Freeside next – which also required terraforming, but it’s a little closer to home.

After seeing how it turned out, I’m thinking I have to go back and add the minor buildings to New Vegas, to really complete the feel of walking through a city. And on that note, I did add in this:
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But without further ado, Freeside!

The Strip’s gate took an obscenely long time to finish. The Travelling Merchant showed up at least twenty times before he carried yellow team blocks. (You may notice my character obtained his hat in vengeance.)
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Some Freeside buildings.
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The Silver Rush and the King’s School of Impersonation! The latter is the only 3d building I’ve made here. Which does clash, but it was rather necessary; I couldn’t get away with adding both the guitar and the name on the same plane.
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Finally, the Old Mormon Fort. Not totally finished (needs another lamp and finished walls), and that's just the exterior. I’m thinking I might add a teleporter in front of the gates and build an interior in the sky. Though I’m not sure which material would be best to build cloth tents out of…
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I’m going to have to clentaminate the generated Hallow stripe if I want to continue building Freeside – which will be difficult, because the city is right on the edge of the game’s underground desert now, and natural sand is hard to clear. It was for that approaching border that I didn't slap a few generic buildings between the King's School and the Fort; I was very much running out of space. And I do play on this world. When I get bored of building, I progress, and when I get bored of that, I build.


Oh – and a bonus, if you can call it that.
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The Mojave doesn’t have crimson zones. It has radioactive zones. :)
 
I've never seen a shady, modern gambling city in Terraria before, so you're a pioneer. It's not pretty, but it looks like Las Vegas, so I'd say you've done a great job.
 
It's less modern and more post-apocalyptic, but thank you!

Unrelatedly, I wish gemspark walls could be toggled on and off. I like having lights only turn on at night, and windows would be a prime use of that.
 
Jacobstown, as I failed to remember, is not actually a town. It’s a ski lodge where all the Super Mutants live. Not a village. So on top of my new mountain, I was going to build one huge residence.
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This was a monster of a building. (And ironically, nobody can live in it.) It was… tedious, honestly. I went through many stacks of materials and paint, but ultimately it was just repeating the same thing over and over again. Windows, boards, roof. It’s quite true to life, or at least to the screenshot I was working off of, but it lacks flair. I might put a material over the window shutters if I can find something good, but it’s still going to be repetitive no matter what I do. Now, I’ve been working on a sky-interior for the Old Mormon Fort – I may do the same here, wire up a teleporter in front of the door and have it link to a copy of the lodge somewhere else. That could definitely bring this place to life.

For now, I’m more proud of the mountain. Here’s a before and after shot of my map.
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I originally wanted to just build a solid mountain, but the scale stopped that effort short. The small green area where I started, that’s two stacks of grass wall; I would have had to grab several thousand blocks to build a solid mountain, which is doable, but even more tedious than my eventual solution. Instead, I chose to build a relatively thin layer of blocks for the mountain, and then walls beneath that, stretching to the bottom of the screen. It took some trial and error, but the result is that it looks like a solid mountain while you’re walking over it. Better yet, I can create the impression of mountain trails in the foreground by hammering a wall here and there – letting some treetops show, building snow slopes, sticking a few bushes in. And I still have my original snow biome - which might be useful for building a copy and sticking the interior there, because as you can see, there's a sky island in the way of building above.

I had fun collecting the blueberries and strange plants for the bushes. It’s a little lusher than Jacobstown actually is, but sue me, it’s still the greenest place in the Wasteland unless I decide to create Zion somehow. As it is, I might mess with Pine Tree Blocks in the future.

Not sure what township I’ll build next. There’s definitely room for more; there’s one large grassland to the right of my jungle that has plenty of space.

Edit: I found a way to make Jacobstown house some NPCs and be moderately more interesting besides. I placed ledges beneath most windows, which let me place furniture - like taking a glimpse into a room through a window. It's mostly lamps, with a table or dresser here and there.
 
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This isn't much of an update, but I don't have too much to show. I'm still completely unsure which settlement (or interior) to build next, so mostly I've been spreading sand.

First, though, a glimpse of the updates I did to Jacobstown. I like to think it's subtle, but you guys can be the judge of whether or not it worked. (The Travelling Merchant is a ninja. I do not know how he got up there and I do not know how he got out.)
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Additionally, I added some more buildings to the Strip, and I think it looks a lot better now. Here's the NCR Embassy. Not the greatest, but that's a very 3d location, looking in. Also, palm trees are weird about blocks, walls, and wiring around them. What's up with that?
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This is some building that sits in between the Lucky 38, the Tops, and the Ultra-Luxe. I've since stuck a few Strange Plants around the palm tree and cacti, but apparently this screenshot is out of date.
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And here's the Vault 21 hotel! Bendy \/\/\ things are hard to do in a forward angle.
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Overall, the Strip is finally looking pretty done to me. Where next is the question.
 
This isn't much of an update, but I don't have too much to show. I'm still completely unsure which settlement (or interior) to build next, so mostly I've been spreading sand.

First, though, a glimpse of the updates I did to Jacobstown. I like to think it's subtle, but you guys can be the judge of whether or not it worked. (The Travelling Merchant is a ninja. I do not know how he got up there and I do not know how he got out.)
pDSmtEF.jpg


Additionally, I added some more buildings to the Strip, and I think it looks a lot better now. Here's the NCR Embassy. Not the greatest, but that's a very 3d location, looking in. Also, palm trees are weird about blocks, walls, and wiring around them. What's up with that?
9yEreQ8.jpg


This is some building that sits in between the Lucky 38, the Tops, and the Ultra-Luxe. I've since stuck a few Strange Plants around the palm tree and cacti, but apparently this screenshot is out of date.
X6uV3Li.jpg


And here's the Vault 21 hotel! Bendy \/\/\ things are hard to do in a forward angle.
a0ZIQqt.jpg


Overall, the Strip is finally looking pretty done to me. Where next is the question.
Hi Laluzi! Impressive work.

About your next project, how about Washington DC? Or would that be too much desert?
 
Hi Laluzi! Impressive work.

About your next project, how about Washington DC? Or would that be too much desert?
Hey, welcome to yet another Xenforo hub!

I think doing the Capital Wasteland would require a different world. Tons of different settlements, Megaton and Tenpenny Tower both need to happen, and DC would take up about a quarter of the map, it's not a small area like the Strip. Also, I think I'd want different terrain. There's no swamp biome, and DC's pretty dry, but it has a dull grey-green aesthetic where the Mojave is brown/white. Maybe I could even use painted ash. I was never as much a Fallout 3 buff as I was New Vegas, and I might be tempted to create Manhattan before I went there (good lord that would be an endeavor), but it's a thought.

Hmm, maybe I could try the Hidden Valley Bunker, do some underground building instead of surface. That'd be horribly complicated, but it might be interesting. I've just made a nice flat area for a new surface town, though, and I feel obligated to put something there.

Also, because I'm still working on covering the surface in desert - a crimson tunnel looks pretty cool once you replace its materials. Makes me wish they could spawn like this.

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Hey, welcome to yet another Xenforo hub!
Thanks. :)

I think doing the Capital Wasteland would require a different world. Tons of different settlements, Megaton and Tenpenny Tower both need to happen, and DC would take up about a quarter of the map, it's not a small area like the Strip. Also, I think I'd want different terrain. There's no swamp biome, and DC's pretty dry, but it has a dull grey-green aesthetic where the Mojave is brown/white. Maybe I could even use painted ash. I was never as much a Fallout 3 buff as I was New Vegas, and I might be tempted to create Manhattan before I went there (good lord that would be an endeavor), but it's a thought.
Eh, it was just a thought. If you don't think that it would work, then don't waste your time. What you've done here is plenty impressive.
 
This is amazing @_@ This is everything I ever dreamed of building! You actually made like towns and cities! I seriously love this and the dedication you put in this is breathtaking :eek:

What impressed me further is you collected all your materials normally, not like a few builders who use mods to obtain their stuff (like me lol) You just got a new fan.
 
I did haul a lot of materials from other worlds - the demands for sand and its derivatives have been insane, and this world has neither tin nor titanium which I've used gratuitously, but I did mine it all myself. To do anything else just felt like cheating.

And the stuff you've built is incredible! I'd love to take a look at your worlds, if you're on PC.

Anyway, I'm almost done with the Brotherhood of Steel bunker (the result looks cool, I think, but doesn't necessarily do a good job of capturing the original), but there's a few rooms left to do. Been busy these past few days.
 
I was thinking, maybe i would be cool if you were to utilize some of the underground space by making some of the vaults? just an idea
 
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