TheTrueBrawler
Plantera
I have one more problem with the Ethereal Armor Set, and a few other things.
First off, it's a Magic Set. We already have 3 Pre-Hardmode sets for the Magic Class. They are Jungle Armor, Meteorite Armor, and the Gem Robes. Do we really need another? Second off, it replaces a Melee Set important for advancing in the game for Melee Only Characters, which is Molten Armor. I have a suggestion to fix this, and the last problem tho. If you replace Meteors with something else in River Worlds, and make its Armor Set based around Melee Characters, it could balance the classes in River Worlds. But to do that you would need to make Meteors and the River's Alternate to Meteors come at a later stage in the game.
Also it has a ridiculous amount of defense compared to later sets. This has 25 defense (7 + 10 + 8). You can skip straight over some Hardmode Armor Sets as they have 17, 21, and 24 defense. And even tho it may not deal more damage, it has a higher Maximum Mana Increase, and Mana Usage Reduction than Cobalt, Palladium, and Mythril Armor. One can make the jungle grow restless with only these bonuses Ethereal Armor provides. I think it is way too OP and should be nerfed.
Also I know that this suggestion was made in March but seriously, how have you not changed the banner drops from 0.5% to every 50 kills by now?
First off, it's a Magic Set. We already have 3 Pre-Hardmode sets for the Magic Class. They are Jungle Armor, Meteorite Armor, and the Gem Robes. Do we really need another? Second off, it replaces a Melee Set important for advancing in the game for Melee Only Characters, which is Molten Armor. I have a suggestion to fix this, and the last problem tho. If you replace Meteors with something else in River Worlds, and make its Armor Set based around Melee Characters, it could balance the classes in River Worlds. But to do that you would need to make Meteors and the River's Alternate to Meteors come at a later stage in the game.
Also it has a ridiculous amount of defense compared to later sets. This has 25 defense (7 + 10 + 8). You can skip straight over some Hardmode Armor Sets as they have 17, 21, and 24 defense. And even tho it may not deal more damage, it has a higher Maximum Mana Increase, and Mana Usage Reduction than Cobalt, Palladium, and Mythril Armor. One can make the jungle grow restless with only these bonuses Ethereal Armor provides. I think it is way too OP and should be nerfed.
Also I know that this suggestion was made in March but seriously, how have you not changed the banner drops from 0.5% to every 50 kills by now?