You'll be fine, the biome gens after defeating one mechanical boss.Looks really nice!
Just one question, do i have to start a new world so the mod works correctly or there would be no problem if i continue in my world? (I havent done much yet)
Hm... Unsure about getting this mod for my next modded expert playthrough.
I like the new items, but some of the enemies and most the bosses don't really strike my fancy.
The only boss that even got my interest was the post moonlord one, cause I like the whole "Fighting terraria itself" thing.
I'm also not sure how this mod would intertwine with Thorium and Calamity.
It'll be a while before my next modded expert playthrough though, currently distracted with roguelands.
I'd recommend the mod, but I'm biased that way !I am wondering if any others think I should play this mod regardless, I do use Tremor but only for a select few items, I never touch tremor's bosses in a playthrough.
I do wonder since most the bosses don't strike my fancy in this mod, but I do like the concept of some of the items, I do wonder if I should give the mod a shot.
Plenty of time for people's opinions as I am still distracted with roguelands.
On a side note though, I wonder how the overseer's lore would intertwine with the ragnarok from thorium.
I'd recommend the mod, but I'm biased that way !
It just spawns in an area, you can manually spread it with the clentaminator.does the spirit biome spreads like the hallow biome or just spawns in a area of the world?
This has been addressed before, we're looking for a fix.Hex Bow crashes game when used.
To be honest Thorium and Calamity didnt start of all that different than Spirit mod. It;s unfair to judge this mod so swiftly , for a mod just released(despite its long arrival) it launches off with some really appealing content. As time goes on the quality of Bosses and among other things are bound to improve.
Im not trying to deflect all criticism but you should be reasonable. This mod does have quite a bit to offer , its far from perfect but Spirit is a mod worthy of Multi-Mod playthpugh material.
I'll do that as soon as I get to my computer, it should be a big help to us and the players. I really need to work on all of the OP anywayBrowsing through the main post and I am noticing a lack of an update log. Might I suggest you start one? Might help out people who download the mod know what has been added when the mod updates, even if its only a hint at what is added to prevent huge spoilers.
I love Multi Mod Playthrough and yes, the mod and other mods will has a lot of content but I suppose it would be a fine with a mod that has some loads of content so I maybe do a playthrough of the Spirit Mod and Other mods that has some good contentTo be honest Thorium and Calamity didnt start of all that different than Spirit mod. It;s unfair to judge this mod so swiftly , for a mod just released(despite its long arrival) it launches off with some really appealing content. As time goes on the quality of Bosses and among other things are bound to improve.
Im not trying to deflect all criticism but you should be reasonable. This mod does have quite a bit to offer , its far from perfect but Spirit is a mod worthy of Multi-Mod playthpugh material.