tModLoader The Split Mod [WIP]

Luna_Steambath

Skeletron
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Mod has been updated. Check out!

 
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Nowyou can not only repair caught during fishing shoes by using heavy workbench, but also to reforge them into better shoes for future use.

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Best mod! Good luck in developing this mod
 
I think this mod will be cool. Will see.
 
Good luck with this mod's development, hopefully it turns out great.
 
maybe you meant "grind" for rare items.

Looks cool!
 
Looks pretty neat so far, can't wait to see where this goes!
(Nice logo, btw :) )
 
Great mod! ill try it out one day 4 sure
 
cool mod Bogdan!!
Off topic:[are you russian Bogdan?]
 
I'm wondering how you'll add the "rifts" system. Will we see them in game or just a part of the story?
 
I'm wondering how you'll add the "rifts" system. Will we see them in game or just a part of the story?
"Rifts" will be an integral part of the gameplay. They will appear in the world from time to time, and activating some events.
Furthermore if you want to summon the new bosses, you will need to open the new rift.
 
I hope there'll be a spell named "Rift Bolt" and another one named "Cyclonic Rift".
 
seems interesting...
 
In my opinion, having each and every enemy and boss having a separate element item thing would cause a whole heck-ton of inventory space problems. (That's how I understood it, if I'm wrong, please tell me).

I do like the shoe idea, and the weapons look cool.

Ways to solve the inventory problem:
-Have a separate, infinite inventory (maybe an item that is in your inventory?) that carries these elements, and only these.
-Maybe have general elements, such as fire and water and darkness and stuff, and the bosses would drop larger amounts of them.

Overall the mod looks really great!

+12 Schmancy points.
 
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In my opinion, having each and every enemy and boss having a separate element item thing would cause a whole heck-ton of inventory space problems. (That's how I understood it, if I'm wrong, please tell me).

I do like the shoe idea, and the weapons look cool.

Ways to solve the inventory problem:
-Have a separate, infinite inventory (maybe an item that is in your inventory?) that carries these elements, and only these.
-Maybe have general elements, such as fire and water and darkness and stuff, and the bosses would drop larger amounts of them.

Overall the mod looks really great!

+12 Schmancy points.
Don't know if this will help in this matter, but the elements have a 99999 stack size.
Also, you will always only deal with six of the elements, the rest only drops from bosses

P.S. And... thanks for the feedback!
 
Interesting... I like the effect of the weapon in the first spoiler, so pretty.
 
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