tModLoader The Thorium Mod

Looks like fun, I JUST got into modding the game today, but when I do the manual installation of this mod or the in game installation, it says: Field not found: 'Terraria.ModLoader.ModTile.platform'. at ThoriumMod.Tiles.ThoriumPlatform.SetDefaults() at Terraria.ModLoader.TileLoader.SetDefaults(ModTile tile) at Terraria.ModLoader.Mod.SetupContent() at Terraria.ModLoader.ModLoader.do_Load(Object threadContext)

I did try to use tModloader version 0.8.0.0, but then the Tremor mod doesn't work. If anyone can help me with this problem, that would be great. Thanks!
 
Looks like fun, I JUST got into modding the game today, but when I do the manual installation of this mod or the in game installation, it says: Field not found: 'Terraria.ModLoader.ModTile.platform'. at ThoriumMod.Tiles.ThoriumPlatform.SetDefaults() at Terraria.ModLoader.TileLoader.SetDefaults(ModTile tile) at Terraria.ModLoader.Mod.SetupContent() at Terraria.ModLoader.ModLoader.do_Load(Object threadContext)

I did try to use tModloader version 0.8.0.0, but then the Tremor mod doesn't work. If anyone can help me with this problem, that would be great. Thanks!
Maybe you could wait until this mod gets updated to 1.3.1 (tModLoader version 0.8.1.0).
Which will happen in a few days.
 
Maybe you could wait until this mod gets updated to 1.3.1 (tModLoader version 0.8.1.0).
Which will happen in a few days.
Oh ok, didn't know it wasn't updated. Thanks a lot!
 
Why can't the Empty Seed Bag be craftable? I've been a long time into Hardmode, and never got a Seed Bag drop from a Mudman pre-Hardmode.
 
Anyone have ideas for the flying animation for the Mushroom summon?
What about those tiny mushroom spores that the npc and some of the monsters have?
 
Done. It's too cute :)
8Ddq6Cc.gif
 
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You think you could do me a solid and toss me that in a sprite sheet format?
I want to make more variations and the staff itself before making spritesheets, sorry :( It's a pain because I have to manually line up the sprites, it doesn't do it automatically.
 
I want to make more variations and the staff itself before making spritesheets, sorry :( It's a pain because I have to manually line up the sprites, it doesn't do it automatically.
Nah trust me, I know the pain... :p Take your time.
 
Nah trust me, I know the pain... :p Take your time.
Actually, just found a program that converts .gifs to vertical sprite sheets... here you go then! That was more or less 30 minutes wasted on my other sprites.
http://i.imgur.com/BN5IiAa.gif
EDIT: WAIT it has a yellow dot. Here's the better one: http://i.imgur.com/6sl03Kq.png
[doublepost=1464492736,1464492458][/doublepost]
looks amazing, nice job
There's 2 more where that came from!
 
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Should I change the eye color for each summoned mushroom? Also, what shoult the staff be called?
 
Maybe some yellow eyes, light green eyes, and the color you have it as now
 
Tried to sprite that EoW minion, it looked like it had its skull bashed in. I'm just going to stick to helping come up with ideas :P
 
Should I change the eye color for each summoned mushroom? Also, what shoult the staff be called?
I have a name for the staff, the lost shroom stick
 
Actually I'm curious. Sam, you removed the mention of the Valadium and Lodestone generating 3 times each after killing Beholder... was that implemented already, or was this removed? I know it's a dumb question, but I'm a little confused, cuz I love that change.
 
Please do not postpone fixing all multiplayer issues. A lot of people wats to play this mod in multiplayer :(
 
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