ArmegeddonCraft
Golem
but it destroys the use of my favorite weapon.Whoa, Bud. Calm.
I Mean, It Makes Sense. You Even Throw the Paladin's Hammer.
but it destroys the use of my favorite weapon.Whoa, Bud. Calm.
I Mean, It Makes Sense. You Even Throw the Paladin's Hammer.
It's Gonna Work The Exact Same Way, It Just Changes The Weapon Type.but it destroys the use of my favorite weapon.
and that's what makes it useless. I use melee gear. boomerangs are currently melee gear. my melee build relies on the possessed hatchet and the paladins hammer. I don't want all that grinding to go to waste. making them throwing weapons is dumb. if they wanted to do that, they would or should have done so already.It's Gonna Work The Exact Same Way, It Just Changes The Weapon Type.
Which Is Why I'm Suggesting To Massively Buff Throwing.and that's what makes it useless. I use melee gear. boomerangs are currently melee gear. my melee build relies on the possessed hatchet and the paladins hammer. I don't want all that grinding to go to waste. making them throwing weapons is dumb. if they wanted to do that, they would or should have done so already.
taking away my boomerangs is not a good idea.Which Is Why I'm Suggesting To Massively Buff Throwing.
Which Is This Thread's Purpose.
Luminite Was The Only Thing I Can Use Without Getting "Messy".Wow, throwing really needs to be a class, but it needed even more and more armors. But, if we will have a throwing emblem than we will need a pillar for throwing, so this can be messy real easy. I like it and also supporting, but we need to be real careful to keep this neat
Throwing Accessories.taking away my boomerangs is not a good idea.
and further ruin my warrior build? you're a monster.Luminite Was The Only Thing I Can Use Without Getting "Messy".
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Throwing Accessories.
Okay, Now This Is Just A Preference Thing.and further ruin my warrior build? you're a monster.
that would actually be an interesting concept.Maybe instead of just taking away all the melee boomerangs, you can just make them into throwing/melee hybrids.
just to be clear, it does the same amount of damage as normal, but it does two types at once?Jut like the magic knife and shadowflame one too
The Only Way To Do That Would Be:Maybe instead of just taking away all the melee boomerangs, you can just make them into throwing/melee hybrids.
But No Part Of Boomerangs Are Actually Melee Despite Having Melee DMG.melee for contact, and magic for the little flames.
so youd take away one of the unique parts of melee just so that the throwing class can have more weapons?The Only Way To Do That Would Be:
But No Part Of Boomerangs Are Actually Melee Despite Having Melee DMG.
I Suggested It Because It Makes Some Sense (And Before You Say That This Game Runs On Re-logic, Swords Don't Shoot Arrows And Bows Don't Swing Nearby. Swords Do Shoot Beams, But Look At The Legend Of Zelda. [Actually, Those Beams Should Be Magic])so youd take away one of the unique parts of melee just so that the throwing class can have more weapons?
stop trying to make the game make sense. its a videogame.I Suggested It Because It Makes Some Sense (And Before You Say That This Game Runs On Re-logic, Swords Don't Shoot Arrows And Bows Don't Swing Nearby. Swords Do Shoot Beams, But Look At The Legend Of Zelda. [Actually, Those Beams Should Be Magic])
Well Then Our Characters Might As Well Be Flowers.stop trying to make the game make sense. its a videogame.
you want to make boomerangs throwing weapons. that would mess up so many peoples builds and have massive repercussions. its fine when you change one weapon to another type of damage, like the harpoon. but changing an entire type? not a good idea.Well Then Our Characters Might As Well Be Flowers.
Also I Think That We Might Slightly Derail From The Thread's Topic.