Lord Garak
Wall of Flesh
Description
The Buffer is a clamp-like device purchased from the Steampunker for 20 silver that acts as a wire tile; that is to say, it acts outside of space, like an actuator. Several different kinds of buffers would be available for purchase, the difference being the amount of time the Buffer stays active. The Buffer would become active when its tile receives energy. Upon being activated, the Buffer allows a signal to reach whatever tile it is attached to, then "clamps" onto the tile, lighting up in wire vision. Within the duration of the Buffer's timer, any further signals sent to the affected tile are nullified.
Application
I originally meant to create a suggestion that the finicky Teleporter item be addressed, as often its quirks, mainly activating at arbitrary times after use and creating feedback loops, are detrimental. This evolved into the idea of an item being able to fix this problem; creating a signal buffer for a short time after use would prevent the player from accidentally activating a pressure plate or what have you upon reaching their destination and allow them to safely exit the device. I decided this sort of concept may be useful for other mechanical purposes and expanded it into an addition to the wire kit, as adding an item solely to fix a Teleporter bug would be questionable.
The Buffer is a clamp-like device purchased from the Steampunker for 20 silver that acts as a wire tile; that is to say, it acts outside of space, like an actuator. Several different kinds of buffers would be available for purchase, the difference being the amount of time the Buffer stays active. The Buffer would become active when its tile receives energy. Upon being activated, the Buffer allows a signal to reach whatever tile it is attached to, then "clamps" onto the tile, lighting up in wire vision. Within the duration of the Buffer's timer, any further signals sent to the affected tile are nullified.
Application
I originally meant to create a suggestion that the finicky Teleporter item be addressed, as often its quirks, mainly activating at arbitrary times after use and creating feedback loops, are detrimental. This evolved into the idea of an item being able to fix this problem; creating a signal buffer for a short time after use would prevent the player from accidentally activating a pressure plate or what have you upon reaching their destination and allow them to safely exit the device. I decided this sort of concept may be useful for other mechanical purposes and expanded it into an addition to the wire kit, as adding an item solely to fix a Teleporter bug would be questionable.