I believe you have to have enough npc houses for him to spawnHas anyone else had the problem with the traveling merchant not showing up at all?? i have started 4 worlds to test this and he does ot show up
I believe you have to have enough npc houses for him to spawnHas anyone else had the problem with the traveling merchant not showing up at all?? i have started 4 worlds to test this and he does ot show up
i think you need at least 2 NPCs with you..you don't need another vacant house thoughI believe you have to have enough npc houses for him to spawn
i had a massive house and 6-7 of the NPCs and he would not spawn i even built a haouse thinking this but never cameI believe you have to have enough npc houses for him to spawn
i had a massive house and 6-7 of the NPCs and he would not spawn i even built a haouse thinking this but never camei think you need at least 2 NPCs with you..you don't need another vacant house though
i had a massive house and 6-7 of the NPCs and he would not spawn i even built a haouse thinking this but never came
I agree with this guy. If possible, increasing the range of arkhalis style weapons would be necessary for them to not be outmatched by projectile shooting swords.Zadum, one thing to note though about the improved Arkhalises... they really need bigger range. Point blank is just not feasible in hardmode, nevermind whatever post-hardmode will be.
Edit: Also, just a suggestion, but since you went with purple, Shadowflame would be a cool addition
Exxo avalon already has Ultra hardmode or something very similar i think thats whats its called 1000 hp would be to much in my oppinion like just imagion a slime with 1000+ hp ;-; and the orb boss sounds exactly like the twins like how retinazer shoots lazers and spazmatizm shoots fire.I had an idea, it probaly wont be good, but what if there was some kind of like, Ultra Hardmode or something like that? like, once you beat the Moon Lord, you can make a item that turns your world from hardmode, to ultra hardmode. Maybe all the mobs would have 1000+ HP or something like that, so mobs would actualy challenging again. maybe there could be in ultre hardmode would be harder verisons of all the mech bosses, like Skeletron Prime v2, summoned with Tectonic Skull. and The Twins would be The Triplets, like Spazmatism, Retinazer, and Plaszmatic maybe? or something like that. the Motherboard could be something like Master Brain maybe? like a giant brain with expert BoC's moves, just way harder. I cant think of what The Destroyer would be, maybe a something that has spikes all over it, so if you touch the spikes it would give you poison, or maybe bleeding? Well, besides The Destroyer, i think if there was a new mech boss, it could be a mechanical verison of the Rukh, like a giant flying bird spraying laser all over you, and summoning mech vultures that fire even more laser at you. i thought the final boss of ultra hardmode could be two orbs, a black one, and a white one, the black one shoots lightning and explodes the ground, and the white one sprays fire and maybe make it rain meteors or something. But thats just my idea, so tell me if its any good or not.
well its not even in the current version i believe because they are still working on getting everything from the old version to the new version it would be the best modpack ever though if you could play exxo avalon with tremor and thorium but sadly exxo avalon is standalone because it has generated ores i hope when they add the ultra hardmode they will change the boss you need to kill to get it because the Armagedon slime...well the name says it all its a big purple slime that shoots spikes XDOh realy? i havnt played Exxo Avalon so i didnt know that it was already made.
nope its not for tModloader its a standalone its a very good mod well the old version is its not fully updated though and i dont play it right now because well it doesnt have much stuff but if it WAS for tModloader it would be the best modpack ever with tremorYeah, although ive never played Exxo Avalon, Tremor and Thorium would be EPIC. And how do i play Exxo Avalon? is it for Tmodloader?
standalone means it can ONLY be played by itsself and it has to be manually installed so lots of folder dragging and folder makingWhat does Standalone mean? is it like a mod that works on its own?
sorry if im not supposed to talk about other mods I was just talking about how i think it would be awsome if i could play the avalon mod with tremor and I was just answering some questions he had : )Should talk about other mods in said mods thread fyi.
Also can I just express my love for this Arachnaphobia sword? God what I'd kill for a hardmode version of it too. It's just such a nice weapon pre-hardmode.
Nah. It's more that it was starting to turn into talk about it is all. I don't think anyone cares about talking about mods that might go good with it. Though something you'd have to keep in mind when mixing up mods is the results could actually be far less interesting. Like over-saturating things makes it hard to appreciate each individual mod.sorry if im not supposed to talk about other mods I was just talking about how i think it would be awsome if i could play the avalon mod with tremor and I was just answering some questions he had : )
Travelling merchants Come and go over time. It can't be forced and changing worlds doesn't make a difference. Just play regularly on the same world. After 3 hours he showed up 2 times at my world and it was created with tremor mod installedHas anyone else had the problem with the traveling merchant not showing up at all?? i have started 4 worlds to test this and he does ot show up
Mechanical Boss Drops drop from Skeletron Prime & Destroyer. The shields were removed as we couldn't think of any good bonuses for them.
Nice profile pic you got going thereWhat does Standalone mean? is it like a mod that works on its own? I have all the time in the world (not realy). and what is Gamelauncher? is it like tmodloader?