Terrarian 2
Plantera
Need more of a challenge?
Normal mode not punishing enough?
Need that green slime to spank you harder?
Hard difficulty is not hard enough?
Disappointed with expert?
Tired of succeeding with little effort?
Are you still reading this?
IF you said yes to any of these questions you will need UNFAIR mode.
This difficulty setting is applied to the world you create + the effects of expert.
Normal mode not punishing enough?
Need that green slime to spank you harder?
Hard difficulty is not hard enough?
Disappointed with expert?
Tired of succeeding with little effort?
Are you still reading this?
IF you said yes to any of these questions you will need UNFAIR mode.
This difficulty setting is applied to the world you create + the effects of expert.
- The following effects are applied in any snow biome if you are not near a campfire... chilled and weak, if you do not find a campfire or leave the snow biome soon you will get the frostburn and finally the frozen debuffs.
- Slimes take much more damage to destroy and their attacks penetrate armor. They also can sometimes (20% chance) cause the stuck debuff which prevents movement for 2 seconds.
- Zombies can open doors, if a door cannot be opened it is instead broken.
- Bosses can spawn naturally at any time once their conditions are met, even during other bosses or events. Once defeated, they spawn more frequently.
- The Destroyer, Skeletron Prime and the Twins can spawn their lesser bosses at any time (up to 1 at any time) and those lesser bosses must be defeated before their masters or you will take damage equal to what you inflict.
- Plantera summons Queen bees to assist battle (they keep on coming).
- Dungeon Guardian attacks if you attempt to speak to the Old Man during the day.
- Critters attack back if harmed and gain 1000 defence.
- All female NPC's attack you if you talk to them during a blood moon. They can still be traded with though if you are willing to put up with a little harassment!
- The Frost Legion now naturally spawns and drop more snow throughout your world.
- Goodie bags now contain tricks that punish the player as well as treats.
- Presents explode if attempted to be opened (rare).
- Medusa now spawns everywhere in hardmode (no longer exclusive to the marble biome), after the mechanical bosses are defeated they replace regular zombies at blood moons.
- Events occur more often.
- The Killer rabbit of Caerbannog replaces 5% of all bunnies and can only be killed with the holy hand grenade of Antioch (which is currently a mobile exclusive so good luck )
- All bird critters attack if you are holding an item that gives the 'well-fed buff'. If the critter is successful it flys off with that item (and like said earlier if you attack the critter back it will gain 1000 defence and attack nonstop). However if you are successful you get your item back. (this suggestion was hated a lot... I don't know why though since critters only have 5 hp lol but whatever).
- Enemies no longer drop hearts or mana stars.
- Rare drops are more common.
- Using Spectre armour or vampire knives allows enemies to life-steal your hp.
- Drop all coins at death.
- PVP is on by default and can not be turned off.
- Moon Lord buffed... again! ...
- All bosses need to be defeated in order (Eye of Cthulhu, King Slime, Queen Bee, BoC/EoW, Skeletron, Wall of Flesh). You can talk to the guide for help for which boss you still need to defeat. Furthermore defeated bosses can be fought again for an additional challenge and get stronger the further you progress, this is to keep things more interesting (maybe this should be in Expert mode too?).
- Stronger bosses drop an exclusive unfair exclusive item 5% chance (increases by up to 3% every new boss, up to 50% if every boss has been slain).
- Shadow Orbs/Crimson Hearts cannot be destroyed till their respective boss has been slain at least once for the first time in your world.
- The King Slime and the Golem can now move through blocks if their path is disrupted and can teleport just above the players current position (even in mid air) if no such path exist.
- Eater of Worlds and the Destroyer can now both freely move.
- Corruption and Crimson are now ruthless! Not even the hallow can stop them now! Both biomes of blood and evil and take over the hallow.
- Lihzahrd traps replace dart traps in the jungle.
- Honey new longer gives the honey! buff for increased regen, instead you get the slowness debuff because your sticky.
- The Lost Girl has a 10% chance to be friendly and will offer you 15 gold coins if you approach her without attacking.
- The Eye of Cthulhu now drops Servant of Cthulhu (Unfair exclusive) that allows you to sell items on the go. It works similar to the Money Trough.
- NPCs are now 5 times more expensive but become cheaper the more you batter and build your relationship by simply taking to them each day (up to a no penalty). This resets if the NPC dies or moves however.
- Mimics overlap regular chests after a period of time if left unattended, regardless of wall type and area in the world. These special mimics are invincible till they are approached. One may be in your house right now
- Items obtained in unfair worlds are tagged. If any items are transferred into an unfair world without this tag (on the character or even in the storage lime the safe) the character will become useable till the items are removed (So no cheating!)
- The Nurse is now faints when she sees danger. Good luck getting that quick cure when the Twins or the Frost Moon comes knocking on your door!
- Speaking of Frost Moon. Both Frost Moon and Pumpkin Moon have a 50% chance to take over any bloodmoon (then another roll for either Frost or Pumpkin both at 50%). This chance decreases when both have been survived to at least round 15.
- Pirates from the pirate invasions now plunder chests containing valuable treasures including gems, coins and ingots of valuable metals.
- Rare enemies are less... rare.
- All enemies scale to the players progression (bosses defeated, invasions bested ect). That will teach you for laughing at that green slime.
- Yoyos have a chance to tangle you up (rare, 2 second stun) or the string to snap. This chance is negated however if you use string as one of your accessories.
- Sheep now spawn it the world as a harmless critter. 20% chance for it to be a Wolf in sheep's clothing (wolf emerges from the sheep).
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