jimkaiseriv
Terrarian
- Steam or GOG
- Steam
- Single Player/Multiplayer
- Single
- Operating System
- Windows 10
- Terraria Version
- 1.4.3.2
- Controls Used
- Keyboard/Mouse
If you block swap a glass wall on the edge of a structure, the background walls are visible through the block.
However, if glass blocks are placed normally on the edge of a wall, the wall is "cut off" visually so that it is not seen through the block. In this case, the block-swap is skipping the wall "trimming" that should occur normally.
This also happens in reverse when you block swap a different block in place of a glass bock. If the wall meeting the block was previously "trimmed" then it isn't returned to normal as it should be. This is evident when you remove the new block, as the wall will still be shortened (removing glass blocks adjacent to trimmed walls restores them to their normal size).
In game it is fairly easy to correct this if it occurs by placing new walls (even placing them adjacent without removing the incorrect walls will fix the issue). Exiting and reloading also fixes the issue.
However, if glass blocks are placed normally on the edge of a wall, the wall is "cut off" visually so that it is not seen through the block. In this case, the block-swap is skipping the wall "trimming" that should occur normally.
This also happens in reverse when you block swap a different block in place of a glass bock. If the wall meeting the block was previously "trimmed" then it isn't returned to normal as it should be. This is evident when you remove the new block, as the wall will still be shortened (removing glass blocks adjacent to trimmed walls restores them to their normal size).
In game it is fairly easy to correct this if it occurs by placing new walls (even placing them adjacent without removing the incorrect walls will fix the issue). Exiting and reloading also fixes the issue.