Tool WAV to XNB Converter

jopojelly

Developer
Re-Logic
tModLoader
This is a simple, standalone tool that converts WAV files to XNB files. Using this, you can replace audio files in Terraria with your own audio files. Thus, you can change sound effects in game.

No longer will you need to install Microsoft XNA Game Studio 4.0 and follow a bunch of steps for such a simple thing.

Github
Download: WAVToXNBSoundConverter v0.1

Usage: Drag and drop to convert one wav file, or double click yo convert all WAV files in the current folder. Back up origional XNB file and replace with converted file. Enjoy.

See here for someone else's XNB to WAV converter.
 
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That's a really useful tool you have there. Nice job. :)
 
This is a simple, standalone tool that converts WAV files to XNB files. Using this, you can replace audio files in Terraria with your own audio files. Thus, you can change sound effects in game.

No longer will you need to install Microsoft XNA Game Studio 4.0 and follow a bunch of steps for such a simple thing.

Download: WAVToXNBSoundConverter v0.1

Usage: Drag and drop to convert one wav file, or double click yo convert all WAV files in the current folder. Back up origional XNB file and replace with converted file. Enjoy.

See here for someone else's XNB to WAV converter.
Can you make a png to xnb converter
 
Is this only for sound effects, or can it be used to make music packs as well?
 
Is this only for sound effects, or can it be used to make music packs as well?
I can't find any documentation on Wavebank files, so no, sound effects only.
 
Where does the file go after dragging it in the CMD?
 
Where does the file go after dragging it in the CMD?
I'm pretty sure it Should go in the folder with the exe, but maybe it goes back in the original file location
 
At times, I will get an error called
Code:
Problem 3
when I drag some .wav files in to convert. Why does this happen exactly? I'm not sure what the root cause of it is. I am trying to use .wav files that are in my Dropbox folder but not yet synced with my Dropbox; and I am trying to use the program in a folder outside of my Dropbox; this might not be relevant though. How do I fix this? Thank you!
 
At times, I will get an error called
Code:
Problem 3
when I drag some .wav files in to convert. Why does this happen exactly? I'm not sure what the root cause of it is. I am trying to use .wav files that are in my Dropbox folder but not yet synced with my Dropbox; and I am trying to use the program in a folder outside of my Dropbox; this might not be relevant though. How do I fix this? Thank you!
That means the wav isn't a proper PCM wav. Try saving it from Audacity as a normal PCM wav.
 
That means the wav isn't a proper PCM wav. Try saving it from Audacity as a normal PCM wav.
Do you know if there is a way to do this with Adobe Audition CS6? If not, I'll see if I can find out. Maybe in the future, the tool could get updated to show what each error means. :P
 
Is there a way to make it work for the music packs?
 
No. But I've seen plenty of tutorials on making music packs.
Yea well the program they all agree upon using does not work for me. I installed visual studios, then got XNA Game Studio, and the installation process said I needed Visual Studios still.
 
What does problem 4 mean?
 
Cool app, but I'm having a bit of technical difficulties with it. When I place the .wav file in the same file as the .exe application, it says "problem 4". What does that mean, and how do I fix it?
 
What does problem 4 mean?
Cool app, but I'm having a bit of technical difficulties with it. When I place the .wav file in the same file as the .exe application, it says "problem 4". What does that mean, and how do I fix it?
Problem 4 looks like an incorrectly formatted wav files. I'd export the wav from something like audacity to try to fix it.
 
@Holiness I'm having the same problem...
 
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