This is my thing too. The prehardmode alternate ores were balanced much better in a way that they're only SLIGHTLY better than the armor they replace. (bar the platinum pick being a level higher than the gold). The old Hardmode ores just feel totally boring compared to the alternate ores, and not only that, but totally rendered practically useless by them as well. They either need abilities of their own, to be brought closer to parity, or a little of both.Anyway, seeing as how the hallowed armor's bonus was changed, will there be any changes to the original three hardmode ores (cobalt, mythril, adamantite)? They feel boring compared to their counterparts that have unique effects rather than stat bonuses, and I'm always disappointed when I see that two or more of the three hardmode ores generated in my world are cobalt/mythril/adamantite.
They may have way more features than they have spoiledMay I also say, I think you have spoiled too much. You are the ones making the update, so it is your decision, but I don't think you should spoil more.
One of the spoilers was there was nearly 1000 new items.May I also say, I think you have spoiled too much. You are the ones making the update, so it is your decision, but I don't think you should spoil more.
Those are all just new shortswordsOne of the spoilers was there was nearly 1000 new items.
They've only shown a fraction of their power.
Well, A: They're giving us more reason to be ridiculously excited for this update, and B: There are 800 mew items, which is a increase of 120% ish. There is a LOT we don't know about it.May I also say, I think you have spoiled too much. You are the ones making the update, so it is your decision, but I don't think you should spoil more.
Nope. I think some actual data in this is real refreshing.also, exalibur currently does 57 damage base, the mimic has 30 defense, yet we can clearly see that a non crit hit does 70, 67, 67, 68 damage (an average of 68)! Taking into account that the hollowed set the player is wearing will grant 17% extra melee damage, that would approximately be 67 damage, however this would be only true to an enemy with no defense and the mimic has 30! That would mean either the hollowed armor has some new damage buff or the mimic was nerfed or the exalibur was buffed. (Maybe all of them?)
am I overthinking this?
One of the spoilers was there was nearly 1000 new items.
They've only shown a fraction of their power.
Can;'t help on that, only version I have is on Mobile, and I pretty much know everything that was coming months before, minus the new UI. I expect the same happened though. The bigger the update, the more spoilers, because there is so much more to be revealed.I wasn't on these forums back when 1.3 launched for PC, so I have to ask: Did they do the same type of thing with 1.3? What major features were omitted from spoilers?