First of all, consistency is a word with multiple definitions like most of the words in the english vocabulary, as FlakMaster said: "Generally speaking, inconsistency translates to chaos." and while that is true he also said: "it is a game where players seek entertainment" , I am basing this solely on what he said: if you had a game with thousands of different consistent sets of armors and furniture based on materials it would not get as successful. 'Why?' : because there would be no uniqueness to the game, you'd kill bosses and gather materials to build a better tier of equipment or object over and over again, the sole inconsistency would be the difficulty unless you prefer that removed as well.
Consistency is a LIMIT to the creativity. In all your truthfulness do you really think Terrarians prefer, in this case, consistent gameplay where everything has a rule and order or do you rather think of them as adventurers that seek to discover new and unique items, this applies to builders as well & as one I can say that without adventure there would be no point in playing Terraria simply for building, unless of course they're an aspired architect. (this game is for me actually all about getting more materials and decorations for my ULTIMATE BASE, I'm quite a collector)
I also said what you wrote is nonsense because you contradict yourself multiple times: "Consistency has nothing to do with how creative you can be." (ok, totally just separate the two) "No, scratch that. it has
everything to do with how creative you can be." (ok.. ok) "Consistency is what creates the atmosphere in which you can create
whatever you want." (noted) "Without consistency, there is no order, and without order, there are boundless limitations." (without order there is "inconsistency" which "translates to chaos.", what the hell are boundless limitations (boundless = unlimited)) "What would you do if furniture sets between materials weren't consistent?" (nothing to do with contradictions, simply answering the question: nothing) "What if some furniture sets randomly left out a Chair or a Table?" (I don't think I'd really care) "You wouldn't be able to build whatever you wanted, because you would be limited by inconsistency." (if I wanted to build exactly what I want, I'd make my own game or a mod or use any other means (not playing the game IS a choice), otherwise I'll just use whatever is simply available in the game) "What if accessory and equipment upgrades made absolutely no sense?" (why would someone put those in a game? this has nothing to do with consistency, at least not in this matter, argument invalid) "How would you know how to build and evolve your class?" (by looking at the stats of the item before I created it, discarded/equiped) "You wouldn't" (yes I would.., I'm not blind and I can read as well) "You would have to be content with your current state or depend upon random and illogical progression." (consistency != progression (not equal), random & illogical also don't have anything to do with consistency, better read them definitions (just so you're not saying I'm hiding 'inconsistency' behind my back: unpredictability, inconstancy, lack of consistency, changeableness, variability, instability, irregularity, unevenness, unsteadiness)) "Point being, consistency is one of the core elements in Terraria" (I saw no point and yes that is true, I cannot deny that, however Terraria is a game and not a suggestion it also has a lot of inconsistencies hence the enormous amount of 'nerfs') -dunno what you meant with the
'is is'- "Without consistency, you have a game that doesn't make sense and lacks any reason." (..I'll just say one thing.. take a look at
Megaman from
1987)
I hope you're content with my reply, this took some time so I expect we come to a resolution soon, I don't wish for a quarrel, I just wanted to prove a point.
It all comes down to the preference of the individual playing the game.
Also Zoomo sorry from the wall of text, I can put all this in a spoiler, just tell me if you want so.
EDIT: And of course, I forgot to add: I wasn't saying anything about removing consistency from the game as a whole, that would be impossible as everything is consistent in some way but somethings aren't inconsistent as well, and that's where creativity becomes null. I said it made me, and I quote because you're probably eating "puke" >