Mnemonic_Horse.EXE
Steampunker
Yeah, it works on 1.3.1, I used it myself.Is this mod updated to 1.3.1.1(or 1.3.1)
Yeah, it works on 1.3.1, I used it myself.Is this mod updated to 1.3.1.1(or 1.3.1)
Sorry for late reply, just finished about half of my major exams. I'll update ASAP.Is this mod updated to 1.3.1.1(or 1.3.1)
I can definitely make some infinite rockets, I'll probably have time around the end of this week or if I can dig in some time amidst some more finals.Is it possible you will make infinite rockets? Would be useful on hardmode w/ snowman cannon and/or any modded items
It's ready.Is it possible you will make infinite rockets? Would be useful on hardmode w/ snowman cannon and/or any modded items
Yeah, I think I missed the Ichor stuff because it wasn't listed on the Terraria Wiki's ammunition list, which I used as a checklist. I'll put those in next update for sure.On a current play through of mine, I saw that there was not Infinite Ichor Bullets, but there were infinite Cursed Bullets. Perhaps you could add that into the next update?
I would remove that for everything, but I don't really have any idea how to.Perhaps remove the dropping of shurikens from the Endless Shuriken because it creates an infinite money glitch
Perhaps remove the dropping of shurikens from the Endless Shuriken because it creates an infinite money glitch
I think the Endless Arrows do the same thing. They're all technically infinite money glitches, but then the original (Endless Quiver) is too, so they're technically okay to keep.I would remove that for everything, but I don't really have any idea how to.
Once I figure out if I can and how to do it, sure!Grand mod m9. Are you going to do Endless Bait? (Worms, Grasshoppers, etc.)
The bone items are fixed in the next update.I have a few problems with this mod when I was playing with it.
When you use the infinite javelins, you can melee with them like you would a sword
Some of the projectiles drop an item when they hit the ground, like shurikens and throwing knives.
Not sure if this is supposed to be there or not, but it bothers me how it shows the item being swung when you use it like a sword.
Bone javelins and throwing knives don't autoswing, when their non-infinite counterparts do.
As promised, my eternal gratitude. I'll release this update in a few minutes.You are going to want to add these to the setdefaults
item.noMelee = true; //Makes it so it cannot do damage like a sword
item.noUseGraphic = true; //Makes it so the item can't be seen in hand when used.
It's happening to me too. Just got ninja'dI encountered a bug:
When I try to use Rocket Infinity 3 with the Snowman Cannon, it doesn't appear to work as it doesn't fire a projectile. Maybe it's just me, but I am reporting the bug(?) either way.