Repeater removed/possibly replaced with an item, Souls of blight exchanged for money (it sounds like) and Dragon/Titan/Spectral armour sets become vanity only, which I hope if your character has them equipped, they don't corrupt your character, insta-crash you, or force-dissappear those items, I'm sure that's a slight concern that they already know about though.quick question, what will happen to the spectral/dragon/titan armours and the Vulcan repeater? as these need souls of blight to make and my character currently has the titan armour equipped.
Instead of removing the content entirly why not just make it so that from 1.3 there will be no additional platform exclusive items added to the game and allow us to keep the existing items as they are?
EDIT: merged comments
Repeater removed/possibly replaced with an item, Souls of blight exchanged for money (it sounds like) and Dragon/Titan/Spectral armour sets become vanity only, which I hope if your character has them equipped, they don't corrupt your character, insta-crash you, or force-dissappear those items, I'm sure that's a slight concern that they already know about though.
Devs with the current rules on pc you can't mod ocram and other exclusive features but now with them being taken out from the console will modders be able to mod ocram, Lepus or turkor back in?
True, but mojang is:On the one terraria experience wouldn’t cross platform playing be possible? I did see some earlier comments saying that it is very unlikely. But I have seen mojang pulling it off with their new 1.2 content between different devices. So wouldn’t it be possible for something similar for terraria to happen?
Devs with the current rules on pc you can't mod ocram and other exclusive features but now with them being taken out from the console will modders be able to mod ocram, Lepus or turkor back in?
For now, you definitely can't add Lepus or Turkor in, because they haven't even been planned for removal officially (but I think it's safe to say they will be)Devs with the current rules on pc you can't mod ocram and other exclusive features but now with them being taken out from the console will modders be able to mod ocram, Lepus or turkor back in?
They have said they aren't slowing PC down, they are speeding console up.TL;DR "We hope you've made backups of your game from GOG because pretty soon we'll be messing up Terraria by jumping on the crossplay bandwagon. Also we're slowing down PC updates so the consoles can catch up."
Great show guys.
They have said they aren't slowing PC down, they are speeding console up.
Why is that so hard to believe? They are reworking the console engine to be closer to the PC's, so updates don't take as long, especially since they don't have to create content from scratch.Rubbish.
Why is that so hard to believe? They are reworking the console engine to be closer to the PC's, so updates don't take as long, especially since they don't have to create content from scratch.
Because they were using the less-adaptable 360 and PS3 engines.Precisely because of that. Whenever a game developer tries to rework the engine post-release it ends up dragging all their operations down with little-to-no positive results to show for it.
Plus you have to ask yourself, why didn't they use the PC engine from the start?
Because they were using the less-adaptable 360 and PS3 engines.
Also, the delays caused since they announced the update are because they reworked the engine.
Um... because the Xbox one and PS4 hadn't released when this game was first ported to consoles?But why?
The reworking of the engine is causing delays now, but will speed updates up in the future.I rest my case.
Question. Do you know that both versions of the game have 2 completely different dev teams? There's no possible way that either version have been slowed down due something happening on the opposite platform.But why?
I rest my case.