frostbittenwinds
Terrarian
ummmm... what about the Obtainable Unobtainables mod?
It has all 6 of those items.
It has all 6 of those items.
That mod breaks the rules, and that's why the only place you can find it is on the Mod Browser.ummmm... what about the Obtainable Unobtainables mod?
It has all 6 of those items.
There's no rule against re-sprites: even the dev team re-sprites things. Example:This may be a dumb question, but I have to ask it.
Is it allowed to use variations of ingame sprites in mods? I'm currently making a mod that uses (among other things) recolored versions of the "Endless Quiver" and "Endless Musket Pouch" sprites. Examples:View attachment 192574 View attachment 192575
Thank you for the clarification.There's no rule against re-sprites: even the dev team re-sprites things. Example:
View attachment 192579 View attachment 192580
Copper and Iron broadswords share the same sprite with a different palette. Same with ore bars, they all look the same but with swapped palettes. Any mod that has a bar will use the vanilla Terraria bars as a base. Example:
View attachment 192584 View attachment 192583
Above is the Orichalcum Bar (vanilla) compared to an Aquite Bar (from Thorium). I don't think Thorium would be so popular if it broke the rules
There's no rule against re-sprites: even the dev team re-sprites things. Example:
View attachment 192579 View attachment 192580
Copper and Iron broadswords share the same sprite with a different palette. Same with ore bars, they all look the same but with swapped palettes. Any mod that has a bar will use the vanilla Terraria bars as a base. Example:
View attachment 192584 View attachment 192583
Above is the Orichalcum Bar (vanilla) compared to an Aquite Bar (from Thorium). I don't think Thorium would be so popular if it broke the rules
or as another example, these are all sprites with recolors and minor changes: https://drive.google.com/open?id=1rwybb3pGt0Y7xX3JP6HQzgytkNcwvLxZThis may be a dumb question, but I have to ask it.
Is it allowed to use variations of ingame sprites in mods? I'm currently making a mod that uses (among other things) recolored versions of the "Endless Quiver" and "Endless Musket Pouch" sprites. Examples:View attachment 192574 View attachment 192575
Time to sit back and watch the race to add Ocram first unfold.Update 2018/08/06
There has been a change to the Player-Created Game Enhancements: Rules & Guidelines whereby the restriction on porting console and mobile exclusive content has been removed.
There has been no change to the rules regarding removed items. The restriction on porting removed content is still in effect (the Icemourne, the Scythe, the Soul Scythe, the Zapinator, the Mysterious Package, and the Biome Key Molds).
No. Using the Icemourne sprite is not permitted. You would need to create your own original sprite.is it okay if i create a new item with the "Icemourne" sprite but DIFFERENT id,name,tooltip,and shoot projectile? i just really weak at sprites.
I and other people asked about that some time ago, you can even see the talking about it on the page 2~3, but ended up that not even the moderators has idea on why they are restricted.Why is there a restriction on biome key-molds? I don't see anything wrong with those items, it's not as if they have a copy-right attached to them, or are similar to something that is copy-righted by another company, unless I am mistaken.
Another question: In the 1.3 trailer (that Yrimir created in 2015), there was an unused golden sunflower sprite shown off. Could this sprite be used in a texture pack, or mod?