Name/Nickname/Alias: Malith
--=ATTRIBUTES=--
Species: Undead (specifically skeleton.) Used to be an Eastern Kobold.
Appearance: (Images, descriptions, or both)
Sex & Gender: Uneeded. But He/Him pronouns.
Height & Weight: 2'2, 25 lbs
Alignment: The Dark, technically.
Personality: A very kind soul who enjoys flowers, all living things, peace, and specifically roses.
Known Languages: Common, Draconic, and Aquatic
Backstory: Will work on when I have the time. Something to do with a lich working for The Dark, but dislikes it and often goes on his own adventures when running "errands" for his master.
--=STATS=--
HP: 13
CURRENCY: 4
Stats:
Strength: 6
Agility: 16
Endurance: 7
Intelligence: 10
Charisma: 9
Abilities: Able to replace parts of himself with bones of equal size. Doesn't change any real stats and is purely ornamental, but can heal any old wounds.
Is an accomplished botanist and zoologist, particularly in the field of entomology. Gains a bonus equal to 2 + (intelligence/2) when making checks in these fields.
Understands basic weapon training and can make some primitive weapons out of bones. Trained in throwing weapons such as daggers and javelins.
Understands the basics of magic, but can not preform it. Gains a bonus of +2 when identifying magic.
Passive Traits: Is very sneaky for being so small and can surprise people quite easily. +2 to Stealth and an extra 1d6 for damage rolls when surprising an enemy.
While he does understand the languages, he can not speak them without a took, so Malith resorts to signing, gestures, and pictures. Unfortunately, he's a bad artist.
-------Anything below this is for me to remember specifically-------
+1 to Agility.
+ Immune to Poison and Disease.
+10% Resistance to Frost.
+Undead don't need any kind of food, water, or rest.
-/+ Healing magic harms you, however Necrotic damage heals you.
-10% Resistance to Fire.
-1 to either Strength or Endurance, as well as -1 Charisma.
-Most citizens will fear you, and guards will attack on sight, unless you can hide that you are undead, or join certain groups and carry their symbol.
Items/Inventory: (Add here starting items your characters have. Limited to 3 starting items.)
-Eastern Kobolds are based off Eastern Dragons, also known as Lung Dragons, or noodles. They rely mostly on greater agility over endurance, and have advantage on dodging attacks.