ThatGuyGabe
Terrarian
Are you working on Boss Checklist support?
thanks for the bug reports! I actually just got done fixing the issue with moco's shrine and orroboro's egg being broken if you break tiles underneath them, and the other 2 issues will be fixed in the next major update which is being worked on at the moment. Also I have no idea what that banner issue is about, as I haven't seen that issue myself so it could be a mod conflict of some kind, not sure.Hey, for some reason you can break the spawner for moco with a pickaxe and it just goes away for ever. Same with the giant egg, but with bombs. Can you make them unbreakable so curious players don't ruin their playthroughs? Also, projectiles do not work in multiplayer, for example the pumpking spitter and warlock. They don't appear. The hopping gourd also runs at mach 3. NPC banners don't appear on walls or anywhere.
When do you think this new update will release?thanks for the bug reports! I actually just got done fixing the issue with moco's shrine and orroboro's egg being broken if you break tiles underneath them, and the other 2 issues will be fixed in the next major update which is being worked on at the moment. Also I have no idea what that banner issue is about, as I haven't seen that issue myself so it could be a mod conflict of some kind, not sure.
not sure, the next update is adding a massive new structure and there's still a lot left to do, so I can't really give an estimate right nowWhen do you think this new update will release?
Sadly still no, college has started back up meaning far less time to work on the mod. The update definitely won't take horribly long but I still can't really give a release area or date, Most I can say is it will be ready when it's ready. Also glad you enjoyed the mod so far!still no estimate? Played the mod recently and loved what I saw
Nah, release is tomorrow as I still had a few things to fix as well as other people testing to make sure stuff wasn't brokenToday?
yea this issue has been fixed next update, was just a silly issue with the tile drawing lmaoim guessing you already noticed this but, when closed the old wood doors don't actually connect with the block above them