The Star Breaker
Steampunker
By any chance are you accepting any random ideas for world seeds?
Oh yes!Doesn't Titan effect all classes?
I've always wished the Dryad would sell long kelp seeds when in the ocean biome.
By any chance are you accepting any random ideas for world seeds?
It does, but in this case it only matters for Melee because they’re the only ones fighting in range of the Hungries to begin with. Titan comes late enough to where I haven’t had a role for it anywhere else, therefore I think it should be earlier in the game.Doesn't Titan effect all classes?
If that ends up not to be possible, then I will likely reopen the thread briefly for a dedicated hot fix review focused STRICTLY on follow up adjustments (and not new changes), so I look forward to chatting with you all once again when that comes to pass!
All I can say is I don’t know if this is a thing that would not be classified as a thing able to be done, but I totally would love it if these were separate, or at least change the option’s name from placement range to reach booster(or something similar) so then it would make more senseWhen using Journey mode's reach booster, it also increases item pickup range
Honestly, Fledgling Wings either needed to be rarer or nerfed cause of how much they made horseshoe obsolete. If they were nerfed, it would make them completely useless.Making Fledgling Wings rarer was a bad idea in my opinion. What do you guys think?
All I can say is I don’t know if this is a thing that would not be classified as a thing able to be done, but I totally would love it if these were separate, or at least change the option’s name from placement range to reach booster(or something similar) so then it would make more sense
Lower required kills for the pillars shields
Don't have a problem with this at all, aside from the typo "right right click"Can now break walls right right click
But the snowball collecting was so funnnnnnnnn-Snowball Launcher (Buff)
- No longer requires ammo
- Firing cooldown reduced from 10 to 7 frames
- Better projectile range and arc