ᴰᴳᴺ Blood Angel
Terrarian
Amazing Mods. Can't play without them now
Armor set bonuses? Accessory prefixes? Accessories?Digging the mods. Discovered something interesting though. I found a cutlass legitimately during a pirate invasion. I then reforged it at the goblin dude and got a lucky legendary suffix. With the leg suffix the cutlass damage went up to 70. I then went into another game (my 10 yr old nieces game) and decided to use the cheat menu to give her toon some nice gear. I popped a cutlass into the suffix window and gave it legendary, but the damage on that one is only 56. So to summarize non-cheat leg cutlass has 70 damage, cheated leg cutlass has 56 damage. Why is that? Is that a glitch of some kind?
Digging the mods. Discovered something interesting though. I found a cutlass legitimately during a pirate invasion. I then reforged it at the goblin dude and got a lucky legendary suffix. With the leg suffix the cutlass damage went up to 70. I then went into another game (my 10 yr old nieces game) and decided to use the cheat menu to give her toon some nice gear. I popped a cutlass into the suffix window and gave it legendary, but the damage on that one is only 56. So to summarize non-cheat leg cutlass has 70 damage, cheated leg cutlass has 56 damage. Why is that? Is that a glitch of some kind?
I second this glitch.Hello Shockah, I dont know what caused this crash but in the log it said Shockah draw tip something not sure so I'm posting this here
System.ArgumentNullException: Value cannot be null.
Parameter name: input
at System.Text.RegularExpressions.Regex.Split(System.String input)
at System.Text.RegularExpressions.Regex.Split(System.String input, System.String pattern)
at TAPI.Drawing.DropColorCodes(System.String text)
at Shockah.Base.STooltip.ActualDraw(Microsoft.Xna.Framework.Graphics.SpriteBatch sb, Microsoft.Xna.Framework.Vector2 pos, Microsoft.Xna.Framework.Vector2 sizeCalc = )
at Shockah.Base.STooltip.Draw(Microsoft.Xna.Framework.Graphics.SpriteBatch sb, Microsoft.Xna.Framework.Vector2 pos)
at Shockah.Base.ILTooltip.OnDraw(Microsoft.Xna.Framework.Graphics.SpriteBatch sb)
at TAPI.InterfaceLayer.Draw(Microsoft.Xna.Framework.Graphics.SpriteBatch sb)
at Terraria.Main.DrawInterface()
at Terraria.Main.Draw(Microsoft.Xna.Framework.GameTime gameTime)
I don't know what quite happened but at one point I crashed when I scrolled to the bottom of the buffs list in you fancy cheat mod and it crashed in a way as if it happened the moment the icon of one of the buff appeared, but since the crash I can't seem to load the world, but I'll try with a different character and I'll try on a diff world to find out of it's caused by my current char or the world.
How do you access the cheat menu?
Yeah, I can't click it when it comes up. I'll continue troubleshooting though.Open inventory (default key: "Esc"), there'll be cheat interface at the bottom-left of screen.
getting this error
Building mod Cheats
Validating Jsons...
Setting up mod references...
Setting up DLL references...
modReferences: missing Shockah.FCM
Failed to build Cheats.