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Skeletron Prime
are the other thinks make you werewolf,that fishy think? Cause i think that other accesories don't change you in vanityI'm standing right now in-game with the Shell in vanity, werewolf.
are the other thinks make you werewolf,that fishy think? Cause i think that other accesories don't change you in vanityI'm standing right now in-game with the Shell in vanity, werewolf.
It is crab dmg and he`s in honey.He's not moving, deflectin' moon lord dmg by taking lava dmg, definetly way of CHEESING
are the other thinks make you werewolf,that fishy think? Cause i think that other accesories don't change you in vanity
You can now hide the Moon Charm and Neptune Shell's effects...or put them in vanity!
Yeah, I'm turning into a merfolk, too. By the way, it's day now and I'm still a werewolf. Now that's a bug...are the other thinks make you werewolf,that fishy think? Cause i think that other accesories don't change you in vanity
Yeah, I'm turning into a merfolk, too. By the way, it's day now and I'm still a werewolf. Now that's a bug...
The only real answer is to wait and see how the boss changes, if any more changes are made at all. There are still ways to avoid his damage that are less than skillful -- but that's fine. You're not using a game mechanic that is clearly meant as a danger to keep you safe.
Again, he's the last Boss. The staple of the game's completion.
Or do you want the programmers to go in and double damage every entity?
Nay, Yorai changed it to be where vanity slot for the moon charm~ shows the werewolf constantly, but turning off vanity and having it in the equipment slot will keep you non-were-wolf at night (but give the stat increases.)Yeah, I'm turning into a merfolk, too. By the way, it's day now and I'm still a werewolf. Now that's a bug...
Ah, that condescending attitude. Say it how you like, that's how it is.HE'S THE LAST BAWSE. And people will always find a way to bug the game in some way to beat him even if it's not directly in the fight.
What does double damaging everything have to do with this?
Yeah, I'm turning into a merfolk, too. By the way, it's day now and I'm still a werewolf. Now that's a bug...
This is a feature; the vanity usage of the Werewolf accessories allows you to be a Werewolf as long as you have it on or in the vanity slot.
Wall of Flesh doesn't play by the same rules. Plantera doesn't play by the same rules. Skeletron Prime doesn't play by the same rules. Duke Fishron doesn't play by the same rules. The Golem doesn't play by the same rules. King Slime doesn't play by any rules, he even teleports to you now like Moon Lord. Queen Bee doesn't play by the same rules. Eater of Worlds doesn't play by the same rules. Brain of Cthulhu doesn't play by the same rules, though his are similiar to the EoW's. Lunatic Cultist doesn't play by the same rules.
What rules exactly are you talking about?
Cross necklace is a hardmode accessory. You should be able to handle yourself by the time you get it and return to the dungeon. If not, mine out the spikes or place blocks over them.
Ah, that condescending attitude. Say it how you like, that's how it is.
They will find ways, and they will be fixed if needed. Simple.
If you honestly cannot think of a way beyond spikes, you're doing this entire game wrong.
Double damage -- the boss having his own cooldowns. Would you like that for every entity?
Swap gear for different setups maybe. I use my armor vanity for a swap gear and the the other vanities for the corresponding gear. And the greedy ring. Only my wings have wings for vanity purose over them.Why use your vanity slots as storage when we have the money trough?
To me, disabling 1 slot in your inventory/safe/piggy just to look nicer sounds like unneeded inconvenience.@Vinzar, vanity slots being able to be "used" as extra storage is a sort of side effect of the vanity slot accessory system. They aren't designed to be free storage space without drawbacks. Using them to that extent is fine, but the price of that is that everything in them is displayed as vanity. I do not believe a "disable vanity visibility" feature will be added, because you can always just take it out of the slot.
I think what he means is that the game's mechanics don't get changed to cater to those bosses. They gain new abilities but an existing item or mechanic didn't get changed. I'm fine with the Moon Lord having his own timer. That's like getting a new ability. Much like how the Golem gained the new ability to attack through blocks or the Slime King teleporting. Honestly, the only real rule changing for Moon Lord is that spikes were altered specifically because of him. It's just that we've had several patches where he gets these... well, not rule changes... but I guess you could say he gets these "rule exceptions" and buffs in general (and a nerf too, to be fair). So these get compounded into the perception that he's a teacher's pet.
I'm able to handle myself now. I've got the gear and the mobility. I just happen to remember when I started playing this game however long ago and I first entered the Dungeon. It was tough and perhaps a tad frustrating at first. As I got more experienced and got better gear, it got easier. And I remember that the I-frame accessory helped quite a bit in those early days. I think the balance there was right. Since the spikes are no longer an issue insofar as the Moon Lord is concerned, I just wanna give the feedback that this change be reverted.
Here's the thing, I'm not trying to say "Wah, I want my expert mode to be easy!" or "The Devs are bullying me!". I'm not trying to be contradictory to those who support the changes. It doesn't matter to me personally because I've basically got all the items I want anyway (Except the Cultist treasure bag because it didn't spawn for me for some reason, even after beating him several times. But hey, already got the mask and I really don't wanna trigger the expert Pillars again. I can live without the bag). I spend most of my time building because the new snapshot feature is fan-freaking-tastic.
I'm just giving feedback/constructive criticism, and hope that they aren't construed as personal attacks whereby the only response is "git gud".
To me, disabling 1 slot in your inventory/safe/piggy just to look nicer sounds like unneeded inconvenience.
And I agree with that, which is why I personally don't run to the devs and push that they change things when I find them*. But when they do, I have to understand that they had an intention with it, and usually have something they want to branch off to, also.Why use your vanity slots as storage when we have the money trough?
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That's the thing. I don't need to use tricks to fight the last boss. And I have everything save for the guardian and the summoner armor. But I figure if people are smart enough to use elements of the game that are outside the box, well, I think they should be able to use those things.
Their purpose... So, I'm the only one who uses these slots for secondary accesories instead of pure vanity...On the contrary, disabling a vanity slot is an unneeded convenience. And contrary to the slots purpose
Their purpose... So, I'm the only one who uses these slots for secondary accesories instead of pure vanity...
Whatever. It's not like I thought anyone is gonna agree with me. Baka.
Their purpose... So, I'm the only one who uses these slots for secondary accesories instead of pure vanity...
Whatever. It's not like I thought anyone is gonna agree with me. Baka.