Backstory: Deik suffered a great loss that came in the form of losing both his parents at the age of 9 when a group of bandits ambushed and killed them to steal his mother and father's wedding rings. Angry at himself due to his inability to help them, he made it his goal to learn the ways of magic and combat to protect any and all who need it. He lives by a strong moral code and tries to act honorably at all times. He has a strong sense of right and wrong and does everything in his power to protect those unable to protect themselves.
Personality: Quiet, compassionate and friendly. He dislikes using violence where it can be avoided though he has been known to have an explosive temper at times when it comes to things he feels strongly about.
Abilities: Deik is a warrior of the holy light, and as such, most of his magic is holy in nature. Using the power he draws from the light, he can support those around him with healing and wards and smite his enemies with bolts of light and burst of holy fire. Though he can use darker types of magic like necromancy (death magic, not raising undead armies or what not) he prefers to keep to his other spells if he can help it. He can heal most any minor injury with little effort, but bigger injuries require more energy and having to do so too many times too close together will quickly leave him exhausted. He has had to do so but on a few occasions, but he is also capable of resurrecting fallen allies, so long as he can reach their body within about 5 minutes of death. Doing so will exhaust all of his magical energy stores however, leaving him with only his physical weapons to defend himself, and any wards or shields cast on others that drew their energy from him to sustain itself will end. Aside from magic, Deik typically wears a set of simple chain armor under his regular clothes and carries a mace and shield. In his bag he carries simple rations, a waterskin, a blanket, and a tinderbox. Though he prefers the simple bluntness of his mace, if the situation demands it of him he can use most melee weapons with decent skill, though he tends to leave archery to those he feels are more qualified than himself, which tends to be most people. Aside from combat abilities, he can manifest the light into small points of actual light that he can either make follow him around or stay in one place to light an area. He can conjure up very simple rations and plain, clean water, though this is tiring if he is doing so for multiple people. He can purify both food and water of most toxins with little effort, and can remove all but the strongest of curses from people or items, though doing so is extremely taxing.