• Journey's End on PC - Find info here and here. Please report bugs and issues for PC 1.4 and 1.4.1 to Re-Logic here.
  • Journey's End on Mobile - Find info here. Report bugs for Mobile 1.4 to DR Studios at this link and give as much detail as possible.
  • 1.4 will bring many changes to the PC version. We strongly advise making plans to back up your worlds and players prior to updating your game. More details here.
  • Console and Switch - The latest news can be found here. To report a bug, please use this link.

Recent content by Dunamis Solgard

  1. Dunamis Solgard

    tModLoader Shadows of Abaddon mod

    I did a little fanart for this mod to show my support for it. Have some Lunarians~
  2. Dunamis Solgard

    Terraria: Otherworld This is the End: Otherworld Development Cancelled

    Ah...'tis a shame to see what had a lot of potential to be scrapped. But I equally understand the reasoning why. We hadn't heard anything about Otherworld in almost a year, so I thought either they were very busily working at it, or something went wrong. Regardless, Otherworld will live on in...
  3. Dunamis Solgard

    tModLoader The Spirit Mod!

    Show some Enchanted Leaves to the Guide. That'll have the recipe~
  4. Dunamis Solgard

    tModLoader The Spirit Mod!

    As always, a fine job on the major update~ Once I get settled down from moving to a new apartment, I'll be sure to play this mod in earnest.~
  5. Dunamis Solgard

    tModLoader The Spirit Mod!

    They do seem a bit rare up there from what I can see. That said, while the boss summon item can drop from them, you can also craft it from talons dropped from normal Harpies if you need to.
  6. Dunamis Solgard

    tModLoader The Spirit Mod!

    Have you killed Queen Bee yet? They won't show up until you do.
  7. Dunamis Solgard

    tModLoader The Spirit Mod!

    The Odd Keystone is used as one of the first materials for an Artifact Weapon. If you intend to use one, make sure you hold onto it! Check the OP more more info on the weapons and what you'll need!
  8. Dunamis Solgard

    tModLoader The Spirit Mod!

    Now who would've thought I could sprite something for a Terraria mod...I wonder what sort of thing I could---oh...that's what~
  9. Dunamis Solgard

    tModLoader The Spirit Mod!

    I get you all saying that the Artifact Weapon is an integral part of the mod, sure. But at the same time if you're guaranteed to get the mob/boss drop all the time, it defeats the purpose of how special the Artifacts are. Sure, no one likes to grind the same boss a lot, but work for your prize...
  10. Dunamis Solgard

    tModLoader The Spirit Mod!

    That kinda defeats the purpose of them being special, though. What good is an awesome weapon if it's easy to get?
  11. Dunamis Solgard

    tModLoader The Spirit Mod!

    Put some Old Leather (dropped from Zombies), Ancient Bark (dropped from Reach mobs), and some Primordial Magic (dropped from...well, anything!) together, and you have an Altar! Equally, they can be sometimes found in Reach biomes themselves, if you're lucky.~
  12. Dunamis Solgard

    tModLoader The Spirit Mod!

    I actually found that clever, to be honest. Makes for a nice surprise to unaware players. It caught me off-guard as well, but Scarabeus is easy enough to still fight on normal ground.
  13. Dunamis Solgard

    tModLoader The Spirit Mod!

    I noted this in the Discord chat, but summons seem to ignore Grove Casters in the Reach biome. Not sure if intended or not.
  14. Dunamis Solgard

    tModLoader The Spirit Mod!

    It should drop off any Reach biome specific mob, such as the Reachmen for instance. It won't drop off normal mobs in the biome like slimes and zombies.
  15. Dunamis Solgard

    tModLoader The Spirit Mod!

    They seem to drop fine to me. RNG might be bad with you is all.
Top Bottom