item.consumable = true; //don't change it, makes potion consumable if true
item.healLife = 1337; //HP heal amount
item.potion = true; //Adds "Potion Sickness" debuff after using and allows quick healing if true
item.value = Item.buyPrice(copper, 1, silver: 1, gold: 1); //sell price for your potion
}
}
} //ask if any questions