I am using the new combat AI, as always. i actually posted that melee attack issue if you look it up, so i know, right now by my experience in the game, the issue is kinda better, kind of, they already attack low positioning enemies, just a little clumsy, so rangers are still better.(uppish white cat laugh)
And the problem why gearing guardians up is so frustrating, is because every guardian has his/her own set of armor, and different combat styles, and i don't want to change that or it'll remove their personalities. So i have to prepare all types of armors and accessories and weapons, it's like playing all classes at the very same time. Of course it would be tiresome. Yeah i can give same armors and same type of weapons but it's not military so, no. It's not your fault, i envisioned too much, and forgot time is a measurement as well. I don't know how to solve it, the real probelm though, is player not only needs to give those equipments, but also needs to upgrade them update them when game progresses, or their defence or damage would be too low, that's the main issue here, with three guardians, it's OK at least, but with 9 or 10, hoho it's nightmare, how would you change that? i don't think that's possible in this manner.
I don't think make guardians the same with all characters is a good idea, however you are right when replaying multiple times it's not fun anymore. Cause of the grinding.
Well with all that said, perhaps i CAN at least give some ideas in this trying time, yeah "trying time", i don't know if it's possible, but maybe you can nullify the defence number that guardians recieve from items and instead give guardians their own set denfense numbers, which grows over time with their skills or with progress with the game or even friendship(like "friendship number x #" or something like that) , it doesn't affect all other stats like crits or speed or everything, this means you don't need to constantly upgrade their armors just because new ones give more defense points, now you only need to change their armors when you find new ones with better stat benefits. And why it's about armor is weapon changing is easy, normally they only have one or two, and low damge doesn't kill guardians but low denfense does. With this they would be able to wear more vanity stuffs as well. And armors come in sets , which are 3 pieces normally, so in numbers at least they are hard to prepare. Don't even get me started with the number of all the accessaries. Like lucky horseshoes to keep them from falling to deaaaaaaath. Mayhaps you can add a, well, a "public usage" accessary slots, so player can put some function-for-all items in it, like those items you would possibly prepare for all guardians ,and they are benefit from it, this you don't need to grind for every guardian anymore.(do you know how many bunnies i killed?) (Special ones like class basics you still need to)
Or another solution, with their friendship with you grows, they get additional benefits like more denfense more attack more hp more mana, or damage reduction, or special abilities like they can breathe in water or not take fall damage any more, or immune to lava ( friendship is magic ), right now the friendship benefit is pretty lame, i get damage reduction when riding on them, come on, i don't care about me, i care about them, i have good armor and good dodge skill, while they got nothing, and to be honest, though they are named "guardians", sometimes it is the player who "guards" them. To keep them from danger source. And most importantly, there is no real points doing requests for them after some points in the game, you know the feeling, it's like unnecessary. Even birthdays are not so appealing anymore. So change someting around the friendship thing would be nice and more encouraging. This way with every playthrough you may have more progression feeling than lone grinding. Items should not be the main course of this mod but the animal guardians themselves. Of course, with the changes implied, the details of the friendship system like how much they grow in time may need to change as well.
Huuuuuuuuu that's a lot of words, quarantine did make some impact on my mental wellbeing, can't imagine if we didn't have internet or any games. Still those are ideas alone, unrealistic to be sure. But sometimes all we need is ideas, man would not be man if not for crazy ideas.
Off topic, why setting brutus's test to five seconds ? What kind of duel was that? (i didn't use any guardians to help, don't know if i could). And no "cheating", come one he's the one who's cheating for setting the timer so short and doesn't allow debuffs. Next time i want to try with explosives or fireworks , and see if that's cheaing. Right now i am teaming him with bree, big cats and small
(pushy), rifle and pistol, see how that works.