Nakano15
Terrarian
Oh no, what have you done?Ok, It's Pretty Funny But I'll Send It To You Later On Afternoon Cause I Need To Wait A Guardian To Have A Birhtday Hehe...
@topic Well, remember that update I released earlier this day? Well... Hotfix launched!
Guardians at Friendship level 0 will unlock quests easier and faster now, If you lost their first request attempt.
Vladimir is now able to hug you when you have multiple guardians following you.
Guardians can now idle If you are mounted on them, and you give them the order to Take Control.
Guardians will now check if other guardian isn't using a furniture before trying to use them.
//Possibly fixed a bug that caused guardians to freak out when there were platforms in their way. --This change wont be seen in effect, because the system related to it was disabled at the end of the patch note.
Vladimir's NPC Idle AI is triggered when hugging someone.
Guardians no longer leave furnitures when the day changes to night and vice versa.
I've disabled the addition of checking for openings when the guardian is walking, because It was causing them to spazm when over platforms due to the pitfall checking AI.
Vladimir is now able to hug you when you have multiple guardians following you.
He will also speak sometimes if you keep the dialogue window opened.
Fixed head vanity placement on Mabel's head.Guardians can now idle If you are mounted on them, and you give them the order to Take Control.
Guardians will now check if other guardian isn't using a furniture before trying to use them.
//Possibly fixed a bug that caused guardians to freak out when there were platforms in their way. --This change wont be seen in effect, because the system related to it was disabled at the end of the patch note.
Vladimir's NPC Idle AI is triggered when hugging someone.
Guardians no longer leave furnitures when the day changes to night and vice versa.
I've disabled the addition of checking for openings when the guardian is walking, because It was causing them to spazm when over platforms due to the pitfall checking AI.
That will result into guardians bumping on walls when in their Idle AI.
Also, sorry about disabling the opening check of the guardians, but there were a bug where they could flip left or right when moving around a platform when near the edge of one, and that is a very unpleasant thing.
Edit:. This is actually a little extra.
During the making of the 36.4.3 update, I were having problems making the formula to check if the monster is in the attack range of the guardian, then I had the idea of taking a photo of my character by the side of my guardian, and use It to clear the confusion when making the formula.
Here is the image with the solution I found:
Yep, It worked.
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