Living Fire Hazard
Terrarian
When Starting a new world I always seem to follow the same pattern of weapons up until Hardmode. In terms of Ranger that consists of: metal bows —> space gun —> minishark —> bees knees. With a few other weapons every so often. Somehow though, one weapon seemed to sneak under my radar. The Paintballgun
In order to obtain the Paintball gun you will have to do the following:
— have 7 NPCs: Guide, Merchant, Dye Trader, Arms dealer, Nurse, Demolitionist, Angler
— have suitable housing for the painter to arrive
— Kill him. This can be done with drowning on PC and console or with lava if obtainable.
— repeat step 3 until You get your prize
The paintball gun has a 10% drop chance from the painter so it should not take long till the weapon drops.
The weapon has many advantages over the minshark but also has some disadvantages.
Minishark.
- 6 base damage per shot
- insanely fast
- 33% chance not to use ammo
- 4% crit chance
- no Knockback
- auto fire
- low effort. cost 35 gold.
- 7 velocity
- can be upgraded In Hardmode
- Straight firing.
Paintball Gun
- 12 damage
- fast
- No ammo usage
- 11% crit chance
- Extremely Weak Knockback
- 3 round burst
- high effort. Free... if the painter means nothing to you.
- 10 velocity
- bears little to no use in Hardmode
- arching projectiles.
- plus 100 points for style.
Both weapons gain increases with the Unreal prefix and the shark tooth necklace is recommended.
If your looking to start a Ranger playthrough a bit differently then why not give it a shot
Thank you for coming to my TED talk
In order to obtain the Paintball gun you will have to do the following:
— have 7 NPCs: Guide, Merchant, Dye Trader, Arms dealer, Nurse, Demolitionist, Angler
— have suitable housing for the painter to arrive
— Kill him. This can be done with drowning on PC and console or with lava if obtainable.
— repeat step 3 until You get your prize
The paintball gun has a 10% drop chance from the painter so it should not take long till the weapon drops.
The weapon has many advantages over the minshark but also has some disadvantages.
Minishark.
- 6 base damage per shot
- insanely fast
- 33% chance not to use ammo
- 4% crit chance
- no Knockback
- auto fire
- low effort. cost 35 gold.
- 7 velocity
- can be upgraded In Hardmode
- Straight firing.
Paintball Gun
- 12 damage
- fast
- No ammo usage
- 11% crit chance
- Extremely Weak Knockback
- 3 round burst
- high effort. Free... if the painter means nothing to you.
- 10 velocity
- bears little to no use in Hardmode
- arching projectiles.
- plus 100 points for style.
Both weapons gain increases with the Unreal prefix and the shark tooth necklace is recommended.
If your looking to start a Ranger playthrough a bit differently then why not give it a shot
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