AfterWind
Terrarian
I always find it fun gearing up for a summoner gameplay. Getting the accesories, the weapons, the armors is always rewarding. The only problem I find is the way the summons are used. Whenever we get access to a better summon we always ditch the previous one and never look back. Almost always, the best option is to fill all your summon slots with the best summon you've got. Plus the additional sentry you occasionally remember to use... but it rarely makes a difference
... What if it did? What if we expand this mechanic of "one free summon" to all the other summon weapons and not just the sentries. What if the first of each summon would be free? That would be broken and overpowered and probably boring. But what if the first summon of any 3 types would be free? I think that would open up many new avenues for others to try as a summoner. So, instead of only using the max Stardust Dragon, you could also use a Tempest Staff and a Stardust Cell. More so, this would help a ton in the beginning of a run, finding/crafting 3 different summon items in pre-hardmode would be very rewarding.
Imho summoner is still a bit underpowered but and could be a nice way to make it a bit more powerful. Regardless, this change could be implemented without affecting the power of the summoner class as a whole (-1 to max summons on armors or lower the damage output of some summons).
This is such a simple idea that, in my mind, could impact positively the gameplay of the summoner class that I had to create a thread at the very least. (also, I know sentries are now their own thing and have their own limit of summons, but that's how I got the idea so thought I would share it this way)
... What if it did? What if we expand this mechanic of "one free summon" to all the other summon weapons and not just the sentries. What if the first of each summon would be free? That would be broken and overpowered and probably boring. But what if the first summon of any 3 types would be free? I think that would open up many new avenues for others to try as a summoner. So, instead of only using the max Stardust Dragon, you could also use a Tempest Staff and a Stardust Cell. More so, this would help a ton in the beginning of a run, finding/crafting 3 different summon items in pre-hardmode would be very rewarding.
Imho summoner is still a bit underpowered but and could be a nice way to make it a bit more powerful. Regardless, this change could be implemented without affecting the power of the summoner class as a whole (-1 to max summons on armors or lower the damage output of some summons).
This is such a simple idea that, in my mind, could impact positively the gameplay of the summoner class that I had to create a thread at the very least. (also, I know sentries are now their own thing and have their own limit of summons, but that's how I got the idea so thought I would share it this way)