Toxophilite [East]
Terrarian
...and Pharaoh's Set is just a Vanity Item [that nobody liked before] that can be transmuted into functional Accessory items; one gated behind Fishing RNG and Hardmode, the other on World Gen; 1.4.4: Can now be obtained by combining a Forbidden Fragment with a Cloud in a Bottle at a Crystal Ball, by throwing a Pharaoh's Mask into shimmer, or found in Oasis/Mirage Crates [Wiki]....because those are just furniture, and don't matter to most players.
I'd argue that it makes the issue even more relevant, because the items being hated, are likely why they can be transmuted into functional accessories at all. This means that they have an actual impact on balance and progression, so the "they're just harmless Vanity Items" position doesn't work here. You can't just say "it doesn't matter" as if that means something, because the Wiki even takes the history of this item into account, it obviously matters.The historical context doesn't matter anymore, because you can use Shimmer to transform the Pharaoh's Set into those other items.
...and that's true for Drunk World [Moon Lord Legs, a functional Vanity Item, that'll have a complete Set in 1.4.5], Don't Dig Up, get fixed boi, and will likely be true for the newer, cross-over Seeds in 1.4.5 [which is why I brough them up]. Why should Pharaoh's Set be any different from Moon Lord Legs, which will require 'World Hopping" to obtain? The same topics are gonna come up for that set too, should this also be changed with 1.4.5?The Traveling Merchant and Sugar Glider are a different king of RNG check, because they're repeatable. It will never be impossible to get a Sugar Glider pet, and it will never be impossible to get rare items from the Traveling Merchant, but on many, many worlds, the Flying Carpet remains completely unobtainable, due to circumstances outside of the player's control.
...because it doesn't recreate the same issue that the Devs already solved with Sandstorm in 1.4.4. I'm stating obvious stuff you can look up already and repeating myself, I'm pretty sure I didn't leave out any context.Why are you using my suggestion as a weapon against Shayd? I hardly expanded on his idea at all. Just because he didn't specifically say 1/30 drop chance. This is a very strange point to make.
Also, your 1/30 suggestion is oddly similar to how the Devs solve the Fledgling Wings riddle, even though you keep suggesting that my comparison was "poor" [which is kinda humorous]. Not sure how a valid and already successful method of game balance, suddenly become a weapon but... okay?
...incorrect... [repeat: Sandstorm info]It's true that Sandstorm in a Bottle is obtainable in every world, but you can't get it until Hardmode...
As I said, this is an already complex, but resolved issue, and I agree with you. There's nothing meaning that you'd be able to add to it [and no, that's not an insult, incase you're wondering].You can get Fledgling Wings in every world. They are a rare drop from Sky/Azure Crates. I don't feel the need to make this point more clear or to elaborate on it further.
Sorry you took it that way, but these are your words: "...your standpoint is very flawed and your arguments are weak."Sandstorm in a Bottle and Flying Carpet deserve the same treatment. Furthermore, I don't appreciate the insinuation made by you saying "whether I understand it or not." We are disagreeing about the balance and distribution of items in a video game. There is no need to take jabs at my intelligence.
I referenced you to the discussion that was had about Fledgling and Carpet already, because all the people involved are very-well versed in all-things Terraria, to include a Dev that was directly involved in balancing the game. If P.Robes and Carpet weren't connected in any way, I wouldn't even be here, but they are. This isn't an attack on your intellect, but a simple "knowledge check", which isn't going to impact World Peace, or stop any World Wars.
Also your words: "The historical context doesn't matter anymore...", which is also false, because it obviously does, which is why I keep referencing the discussion around Carpet again, and again. It's not that serious, I agree, but I don't feel like arguing with Devs anymore about balance if I don't have to, especially something that was already 'fixed' with the updates. it's exhausting... so yes, it's important, but it's not the most important thing in the world.