Theo
Official Terrarian
All of us use potions, whether it is during an intense event or boss fight, or at times that you can't afford the Nurse's healing. Some of them heal little HP (I am looking at you, mushroom) while others heal more (greater healing potion). My point is, the potion sickness debuff is the same on all means of healing. Whether you restore 15 HP or 150 HP, it is always for one -utterly torturing- minute. So, I'd like it to be shorter for lesser potions and longer (or the same) for greater potions. That would give us the following:
- 15 HP restored - 15-second potion sickness
- 50 HP restored - 30-second potion sickness
- 100 HP restored - 1-minute potion sickness
- 150 HP restored - 1.5-minute potion sickness
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