BasicFreddy
Terrarian
Wow nice thanks, man.Yes you can add it to an existing world. The only worldgen currently is created upon killing a boss.
Wow nice thanks, man.Yes you can add it to an existing world. The only worldgen currently is created upon killing a boss.
No problem!Wow nice thanks, man.
Xeroc is the best from this mod.Hey I just wanted to ask is there a specific armor I need to use while fighting dargon
Ok thanksXeroc is the best from this mod.
Looks good Purple NecromancerView attachment 148897 Spritesheet of the Shroomite Visage I made earlier!
View attachment 148898 Upgraded version of the ion weapon I made a while ago, the Apoctosis Array!
where do you get the Inferna Cutter?
Wow nice!Made from an Axe of Purity, which is made from a Feller of Evergreens. To make the latter, give a Silver/Tungsten Axe to the Guide.
Anyway, feel like making banners for the enemies. Made 3 so far.
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And also...are you planning to add more bosses or...?
Give a Laser Machinegun to the guide, you'll also need some luminite bars and bars of life. Ingame, the Genesis is misspelled as "Genisis"I for the love of dargon have no idea where to get the genesis
The biome is finished being coded. They're currently working on making things work in MP.Bosses might be their second priority. Their first priority is finishing up the Calamity Biome, which should be just as hard to code as Dargon.
The biome is finished being coded. They're currently working on making things work in MP right now.
Joke answer: 'git gud'So, does anyone have any advice for the new Devourer fight? It's kind of ridiculous now.
Its not a problem with the other mods (I dont think). Calamity MP is not working the best currently. The devs are fixing it right now as i said before. Currently all you can do is wait until the fix it.So, I found a bit of a bug in MP in regards to this mod's item, the Demon Trophy.
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First image is when the Demon Trophy says its toggled on, when it isn't. The notification in itself just says Terraria Prepare to Die Edition.
The second is when it should be toggled off, but you can see the boss has massive hp. The HP bar does not match the actual HP in either case. Notification will say Terraria.
That being said, If you notice in picture A, the boss has full hp. That hp bar will not drop up until the HP goes below the vanilla threshold.
For picture B, the HP bar starts in the red, with the numbers displaying the modded hp.
By chance there wouldn't be a fix I could do on my end? Or is this on yours?
In the case that this might be a conflict between mods used...
Mods list is as follows...
Bluemagic
Calamity
Crystillium
Epicness mod Remastered
Erison
GabesHasWon
Pumpking
Sacred Tools
Schwifty
Shrooms
Thorium
Tremor