DicemanX
Brain of Cthulhu
I created a number of trap-based Moon autofarms previously, but those farms are very resource intensive and not so easy to build. I also frequently see a lot of requests for help with the Pumpkin Moon event, so I decided to show how one can build a really simple arena and reach the final wave very quickly.
In the video below I use Sharknados to reach a record final wave time of 10:20pm, and for some follow-up fun with mechanical bosses. However, even with weaker minions (or no minions at all) the player can still reach the final wave before midnight due to the power of the almighty cannon. Therefore, this is one of the most effective and easiest approaches to the Pumpkin Moon. Sure some money has to be invested initially in cannonballs, but there's an immediate return on that investment after the night is over since each night can net 10-15 platinum after selling all the drops.
Video:
The cannonball semi-autofarm:
Farm Essentials:
The platform up top has one cannon oriented directly upwards, with no obstructions above or below the cannon. This allows the cannonballs to be fired upwards, and those cannonballs will then fall back down to the ground below. During the Pumpkin Moon event cannons will continuously pierce all Pumpkings above the player and hit all the Mourning Woods that accumulate directly below the player.
The platform near the bottom of the arena is the spawn surface, and is 37 tiles below where the player is positioned during the event. The short length of the spawn surface ensures that the mobs and event bosses spawn very close to where the cannonballs hit. Lava covers the ground 84 tiles to the left and right of the player's position to block all spawns beyond the spawn surface, and the ground below the arena is filled in to the depth of 47 tiles from the player's position to block spawns there.
Finally, the player platform has dungeon spikes to the left and right. When the event bosses start showing up the player should move towards one of the spikes and take damage from it continuously. This will override most projectile damage from Pumpkings and Mourning Woods, but to survive the Dungeon Spike damage it is important to wear armor and accessories that boost defense as high as possible. A full set of defensive potions are advisable as well. I like to wear the Star Veil to make the damage less frequent.
The Dungeon Spike will not block most of the contact damage from Pumpkings, but because the cannon kills Pumkings so quickly, the hearts they drop will be more than sufficient to keep the player alive. In fact the later events are easier to survive because of all the Pumpkings on screen.
The arena also offers regeneration buffs via the campfire and heart lantern.
Strongly Recommended Potions/Food:
Wrath Potion (to boost minion damage by 10%)
Summon Potion (+1 to the number of minions)
Endurance Potion (prevent 10% of the damage)
Ironskin Potion (+8 defense)
Regeneration Potion (speeds up player regeneration)
Pumpkin Pie (boosts to regeneration, defense, and minion damage)
Other Recommended Potions:
Lifeforce Potion (boost health by 20%)
Heartreach Potion (easier to grab fallen hearts from pumpkings)
Inferno Potion (forms a ring of fire around the player and adds to damage)
Thorns Potion (damages Pumpkings back when hit)
Recommended Gear/Accessories:
Note that the suggested gear is to maximize final wave time and gold earned from the event. Weaker gear can be sufficient to reach the final wave quickly, so use your strongest available armor and accessories, and your strongest minions. Focus on defense, because damage and crit chance boosts on gear have no impact on cannon damage. The cannon already does massive damage, so your main goal should be to survive using the best defensive gear, and possibly add minions if you can.
When using armor and accessories that boost minion damage, note that the damage a minion does is established at the time of summoning, not afterwards. This means that you should always remove minion damage boosting gear after the minions have been summoned in favor of defensive gear. The exception to this is armor and accessories that increase the number of minions you have.
Here's a list of the most powerful gear to aim for if you want to set record final wave times:
Summon Staff:
Ruthless Tempest Staff
Armor:
Spooky Armor set
Tiki Armor set
Accessories:
Starting Set (before summoning minions):
Menacing Necromantic Scroll
Menacing Papyrus Scarab
Menacing Hercules Beetle
Menacing Destroyer Emblem
Menacing Avenger Emblem
1st swap (after summoning 7 minions):
Menacing Pygmy Necklace
2nd swap (after summoning all 9 minions):
Warding Necromantic Scroll
Warding Papyrus Scarab
Warding Pygmy Necklace
Warding Ankh Shield
Warding Star Veil
Protocol for summoning 9 most powerful Sharknados and maximizing player defense:
1) Wearing Spooky Armor and the first set of accessories listed above, drink a Summon Potion and a Wrath Potion, eat Pumpkin Pie, and then summon 7 Sharknados (150 damage each) using a Ruthless Tempest Staff.
2) Swap in a Menacing Pygmy Neckalce for a Menacing Destroyer Emblem and summon an 8th Sharknado.
3) Swap in the Tiki Armor set for the Spooky Armor set and summon the 9th Sharknado.
4) Swap in the Warding accessories listed above.
World Download:
The chest in the arena is loaded with cannonballs, potions, and boss summon and pumpkin moon summon items. To reach the arena, input A6 at the teleporter hub.
http://www.filedropper.com/dicemanxultimatehubworldv64
In the video below I use Sharknados to reach a record final wave time of 10:20pm, and for some follow-up fun with mechanical bosses. However, even with weaker minions (or no minions at all) the player can still reach the final wave before midnight due to the power of the almighty cannon. Therefore, this is one of the most effective and easiest approaches to the Pumpkin Moon. Sure some money has to be invested initially in cannonballs, but there's an immediate return on that investment after the night is over since each night can net 10-15 platinum after selling all the drops.
Video:
The cannonball semi-autofarm:
Farm Essentials:
The platform up top has one cannon oriented directly upwards, with no obstructions above or below the cannon. This allows the cannonballs to be fired upwards, and those cannonballs will then fall back down to the ground below. During the Pumpkin Moon event cannons will continuously pierce all Pumpkings above the player and hit all the Mourning Woods that accumulate directly below the player.
The platform near the bottom of the arena is the spawn surface, and is 37 tiles below where the player is positioned during the event. The short length of the spawn surface ensures that the mobs and event bosses spawn very close to where the cannonballs hit. Lava covers the ground 84 tiles to the left and right of the player's position to block all spawns beyond the spawn surface, and the ground below the arena is filled in to the depth of 47 tiles from the player's position to block spawns there.
Finally, the player platform has dungeon spikes to the left and right. When the event bosses start showing up the player should move towards one of the spikes and take damage from it continuously. This will override most projectile damage from Pumpkings and Mourning Woods, but to survive the Dungeon Spike damage it is important to wear armor and accessories that boost defense as high as possible. A full set of defensive potions are advisable as well. I like to wear the Star Veil to make the damage less frequent.
The Dungeon Spike will not block most of the contact damage from Pumpkings, but because the cannon kills Pumkings so quickly, the hearts they drop will be more than sufficient to keep the player alive. In fact the later events are easier to survive because of all the Pumpkings on screen.
The arena also offers regeneration buffs via the campfire and heart lantern.
Strongly Recommended Potions/Food:
Wrath Potion (to boost minion damage by 10%)
Summon Potion (+1 to the number of minions)
Endurance Potion (prevent 10% of the damage)
Ironskin Potion (+8 defense)
Regeneration Potion (speeds up player regeneration)
Pumpkin Pie (boosts to regeneration, defense, and minion damage)
Other Recommended Potions:
Lifeforce Potion (boost health by 20%)
Heartreach Potion (easier to grab fallen hearts from pumpkings)
Inferno Potion (forms a ring of fire around the player and adds to damage)
Thorns Potion (damages Pumpkings back when hit)
Recommended Gear/Accessories:
Note that the suggested gear is to maximize final wave time and gold earned from the event. Weaker gear can be sufficient to reach the final wave quickly, so use your strongest available armor and accessories, and your strongest minions. Focus on defense, because damage and crit chance boosts on gear have no impact on cannon damage. The cannon already does massive damage, so your main goal should be to survive using the best defensive gear, and possibly add minions if you can.
When using armor and accessories that boost minion damage, note that the damage a minion does is established at the time of summoning, not afterwards. This means that you should always remove minion damage boosting gear after the minions have been summoned in favor of defensive gear. The exception to this is armor and accessories that increase the number of minions you have.
Here's a list of the most powerful gear to aim for if you want to set record final wave times:
Summon Staff:
Ruthless Tempest Staff
Armor:
Spooky Armor set
Tiki Armor set
Accessories:
Starting Set (before summoning minions):
Menacing Necromantic Scroll
Menacing Papyrus Scarab
Menacing Hercules Beetle
Menacing Destroyer Emblem
Menacing Avenger Emblem
1st swap (after summoning 7 minions):
Menacing Pygmy Necklace
2nd swap (after summoning all 9 minions):
Warding Necromantic Scroll
Warding Papyrus Scarab
Warding Pygmy Necklace
Warding Ankh Shield
Warding Star Veil
Protocol for summoning 9 most powerful Sharknados and maximizing player defense:
1) Wearing Spooky Armor and the first set of accessories listed above, drink a Summon Potion and a Wrath Potion, eat Pumpkin Pie, and then summon 7 Sharknados (150 damage each) using a Ruthless Tempest Staff.
2) Swap in a Menacing Pygmy Neckalce for a Menacing Destroyer Emblem and summon an 8th Sharknado.
3) Swap in the Tiki Armor set for the Spooky Armor set and summon the 9th Sharknado.
4) Swap in the Warding accessories listed above.
World Download:
The chest in the arena is loaded with cannonballs, potions, and boss summon and pumpkin moon summon items. To reach the arena, input A6 at the teleporter hub.
http://www.filedropper.com/dicemanxultimatehubworldv64
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