Referencing the above post from Loki, I appreciate, as we all do, the knowledge that the team is on it. We understand as well that things will not revert. But with all of the changes coukd, when your team knows, produce a list of what is being worked on?
With every hotfix patch that goes in, you will absolutely get a full changelog. All of it will be looked at (again, no promises of what changes, etc on feedback stuff), all bugs will be logged for the fixing - but I think it's more helpful to come out and let you know when the fix is going in vs just saying "PW is looking into all of it"
All I am trying to do is help the devs at Pipeworks investigate and gather information that will help their engineers find the nasties in the code and eliminate them. That and making the eventual feedback review/discussion more efficient and smooth and quicker - because reading one page of notes is going to be far faster for them than 45 pages of forums. We take that on for them while they are banging away at other stuff.
While fighting the Martian Invasion, I had the ship sides taken out and was shocked when the game seemed to freeze. Everything was still moving, but the graphics seemed superimposed and locked in place. Teleported and it stayed on the screen.
Quit, reloaded, and it did the same just not as worse.
If I can get a screen or video or anything of this? Especially if its something you can make happen repeatedly?
For those saying it wasn't tested - I can absolutely assure you that it was. A lot. For a long time. By a lot of people, some with a PC heritage and others with a Console heritage - and a good number of them Terraria fans/experts. A lot of what we are seeing here quite simply never happened in that testing or it wouldn't have gone out the door. Some of the other stuff falls into preferences and perception. Design vision vs status quo. The key in those will be finding that common ground that serves both sides. Just gotta get these bugs out of the path first, though. Need PW 100% focused on that for right now...but the feedback discussion won't be far behind that, I imagine.