It overrides music in some other biomes as wellI honestly wish the crystal biome overriding the dungeon would be fixed, it overrides both spawns and music...
It overrides music in some other biomes as well
What? Could it be?
View attachment 142146 A new miniboss?
Probably not for awhile. I have a ton of other projects and a ton of schoolworkSo is this ever going to get implemented?
That's okay, I was just curious. I've got a math test tomorrow so I should probably be studying...Probably not for awhile. I have a ton of other projects and a ton of schoolwork
Maybe eventually though
You fill them at the fountain in the middle of crystal biomesHow do you get crystal water bottles? I've got the normal ones, but i can't fill them.
Your Crystilium might be disabled, or maybe not updated...Ok so I have Thorium, Clamity, Tremor and your mod installed and some how the biome from your mod is bugged and I have a big hole in my world were the biome should be
Yeah, to echo Terraking's response -- I currently use all these mods together as well and never had this issue with Crystilium.Ok so I have Thorium, Clamity, Tremor and your mod installed and some how the biome from your mod is bugged and I have a big hole in my world were the biome should be
Are you right-clicking the fountain thingy?I cant summon the boss even tho Im using the item at the fountain tree? any suggestions
Your Crystilium might be disabled, or maybe not updated...
Yeah, to echo Terraking's response -- I currently use all these mods together as well and never had this issue with Crystilium.
I'm pretty sure you either disabled/enabled and something which glitched up your world between playthroughs, or you're getting the problem involved with cloud saves. If you're using cloud saves, make sure to disable that function and stop using it -- as it causes a lot of problems with modded biomes.
But it's more likely due to disabling/enabling something if it left a huge empty spot. It's always safer to keep large mods enabled (especially if they add biomes) in a world between playthroughs until you're done with them.
I'm certain it's either one of the other mods causing your problems, or despite your not using them, cloud saves. I've had to remove Tremor myself as it's been causing me various problems.
If everything else you've said is accurate and there's no other personal errors on your part, I'm certain it's not Crystilium causing your problem. This mod hasn't had any big changes with biome generation recently, nor have issues like your's been reported by anyone else. In the case of another mod causing this, you can still play things out, or just start over -- meanwhile consider uninstalling Tremor and/or Calamity. See if anything like this happens again.
Now I know you said you don't use cloud saves. But assuming you're on Steam, double-check to make certain cloud saves aren't active on your Steam settings. The bug you're describing is notorious for those using cloud saves. Somebody commented in Thorium's thread just now as I'm typing this, with their Aquatic Depths biome showing up as a giant hole. They confirmed it was due to cloud saves. After that another user stated "Cloud saves don't understand modded tiles so it just deletes them."
So while you don't use them, it doesn't mean they aren't active. Steam has a nasty habit of activating features most people never use, turned on by default. It's surprising how many have been getting this 'biome-hole' bug, meanwhile swearing up and down they don't use cloud saves. Yet when asked to actually check their settings on Steam, it turns out it was indeed enabled all along and they had no idea. Afterward their biome problem was magically was gone.